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[](https://github.com/fgardt/factorio-mod-template/actions/workflows/release.yml) | ||
<!-- ^======[REPLACE THIS]======^ ^======[REPLACE THIS]======^ --> | ||
[](https://github.com/notnotmelon/platforms/actions/workflows/release.yml) | ||
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# factorio-mod-template | ||
### Platforms are a better version of landfill. They can be destroyed after use and placed into blueprints | ||
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A small Factorio Mod template which also contains GitHub Actions for automatic changelog generation, packaging and releasing to the [Factorio Mod Portal](https://mods.factorio.com) | ||
### Click for Xterminator's spotlight | ||
[](http://www.youtube.com/watch?v=PQKvzBvEm4A) | ||
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# How it works | ||
### Other benefits | ||
- Platforms are immortal while a building is on top, but the player dies if a platform is removed from underneath them. | ||
- Platforms can be overwritten by other tile types if you build them on top, so you can texture the water how you like. | ||
- Platforms have the advantage that they can be blueprinted or deconstructed with bots. | ||
- There is a mod setting that lets you change the texture of the platform. There are currently two themes. | ||
- Platforms provide a 30% speed boost | ||
- You can use NUM+ and NUM- to control the placement size. (this is a vanilla feature of all tiles) | ||
- This mod removes all landfill. If you have existing landfill in a world it will automatically transform into platforms (can be disabled in settings) | ||
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This template uses [semantic-release](https://github.com/semantic-release/semantic-release) to automate the changelog generation aswell as packaging and releasing of the mod. \ | ||
To achieve this it analyzes your commit messages to figure out what the new version should be and what to put into the changelog. | ||
Packaging and releasing to the factorio mod portal is done with [this plugin](https://github.com/fgardt/semantic-release-factorio). \ | ||
Additionally the GitHub Action will also create a release in your repository on GitHub itself. | ||
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Once you push new commits to the main branch the release action will trigger. \ | ||
First it will analyze all commits since the last release (determined from the last tag) to figure out if a new version should be released and what version it should be. \ | ||
To make this possible you need to follow a commit message convention. The default convention this template uses is [conventional commits](https://www.conventionalcommits.org/en/v1.0.0/) with the following types: | ||
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| Commit type | Changelog section | | ||
| --------------------------- | ----------------- | | ||
| `feat` or `feature` | `Features` | | ||
| `fix` | `Bugfixes` | | ||
| `perf` or `performance` | `Optimizations` | | ||
| `compat` or `compatibility` | `Compatibility` | | ||
| `balance` | `Balancing` | | ||
| `graphics` | `Graphics` | | ||
| `sound` | `Sounds` | | ||
| `gui` | `Gui` | | ||
| `info` | `Info` | | ||
| `locale` | `Locale` | | ||
| `translate` | `Translation` | | ||
| `control` | `Control` | | ||
| `other` | `Changes` | | ||
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Because a push to the main branch triggers the release action it is recommended to work on a separate branch until your work is done and then merge that branch into main to release it. \ | ||
_Or you just work locally and if you want to release you push your changes to main, up to you how you want to do it ;)_ | ||
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# How to use | ||
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## Repository setup | ||
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Click the `Use this template` button and create your own repository. | ||
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Once you have your new repository you need to add a Factorio token as a GitHub Actions secret so that the mod releasing can work. \ | ||
To get the token go to [Factorio's website](https://factorio.com/login) and login with your account. \ | ||
Then you need to go to your [profile](https://factorio.com/profile) and generate a new API key. \ | ||
The API key needs `Upload Mods`, `Publish Mods` and `Edit Mods` permissions. Copy the generated key. | ||
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Now you need to go to your repository settings > `Secrets and variables` > `Actions` and add a new Repository secret called `FACTORIO_TOKEN` with your copied key as the secret. | ||
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## Mod setup | ||
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- Swap out the [`LICENSE`](LICENSE) to your own liking _**(especially change out my name for yours)**_ | ||
- Populate the [`info.json`](info.json) file with correct values _(the `version` field gets updated automatically)_ | ||
- Add the corresponding text into [`locale.cfg`](locale/en/locale.cfg) | ||
- Add a `thumbnail.png` to the root of the repository _([ideally 144x144px](https://wiki.factorio.com/Tutorial:Mod_structure#Files))_ | ||
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# Misc | ||
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## How the packaging works | ||
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The [`semantic-release-factorio` plugin](https://github.com/fgardt/semantic-release-factorio) uses the `git archive` command to package the mod. \ | ||
That way you can specify what folders / files to exclude from your packaged mod by specifying them in [`.gitattributes`](.gitattributes). | ||
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If you want to locally test packaging of your mod you can run the following command: | ||
```sh | ||
git archive --format zip --prefix [YOUR-MOD-NAME]/ --worktree-attributes --output [YOUR-MOD-NAME]_[VERSION].zip HEAD | ||
``` | ||
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## Changing the commit message convention | ||
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If you want to change the commit message convention you can do so by changing the 2 `preset` fields in the [`.releaserc.json`](.releaserc.json) file. \ | ||
Possible presets are: [`angular`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-angular), [`atom`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-atom), [`codemirror`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-codemirror), [`ember`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-ember), [`eslint`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-eslint), [`express`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-express), [`jquery`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-jquery), [`jshint`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-jshint), [`conventionalcommits`](https://github.com/conventional-changelog/conventional-changelog/tree/master/packages/conventional-changelog-conventionalcommits). | ||
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Additionally you also need to modify the worflow file [`.github/workflows/release.yml`](.github/workflows/release.yml) to use the package that corresponds to your chosen preset. \ | ||
Replace `conventional-changelog-conventionalcommits` with `conventional-changelog-[YOUR PRESET]` accordingly. | ||
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## Need help? | ||
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Checkout the [official Factorio Discord](https://discord.gg/factorio) and check the pins in the `#mod-making` channel. \ | ||
There is also the [Lua API documentation](https://lua-api.factorio.com/latest/) and the [modding section in the wiki](https://wiki.factorio.com/Modding). | ||
### [> Check out my other mods! <](https://mods.factorio.com/user/notnotmelon) |