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Angles UI Template Language for OpenMW

OpenMW's code-first approach to UI is technically efficient and gives the user a lot of freedom of control. However, mod makers need results and we need a faster way to create and manage UIs that are reactive to stateful changes. Angles UI was created with inspiration from Angular and how it is a signal-first approach to UI changes with an HTML-friendly template language.

Usage and Documentation

See: https://anglesui.com

Unit Tests

Currently, unit tests are ignored from the repository. For what it's worth, I do have them but wrote them without a standardized library. I'll incorporate a standardized Lua tests library and publish the tests.

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Angular-inspired UI parser with reactive signals for OpenMW Lua UIs

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