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C++latro

C++latro - Balatro rewritten for speed

C++latro is a rewrite of Balatro written in C++, with a focus on speed. This project is a faithful recreation of the logic behind the game, with plans for it to be used for AI / brute-forcing algorithms.

This project is strictly a CLI tool for developers, with no plans for a GUI.

Building

Requirements

  • g++ 13.1 (via MSYS2 for Windows users)
  • ninja 1.3 (Link)
  • Python 3.6

How to build

Generate the build file:

python3 configure.py

Then run ninja to build:

ninja

To run the executable:

cd out
./C++latro --seed TEST
The Goad

I want to contribute!

Please make an issue discussing the feature before implementing it. Chances are I already have a design in mind for how it should be made.

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Balatro rewritten from the ground up for speed. Meant for use for brute-forcing algorithms to solve the game.

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