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Update DirectXShaderCompiler to version 1.7.2308-o3de-rev2 #110

Update DirectXShaderCompiler to version 1.7.2308-o3de-rev2

Update DirectXShaderCompiler to version 1.7.2308-o3de-rev2 #110

Re-run triggered July 14, 2024 04:38
Status Cancelled
Total duration 3m 6s
Artifacts 3

build-package.yaml

on: pull_request
Detecting changes in PR to build
4s
Detecting changes in PR to build
Matrix: Check changes for issues
Matrix: build-on-specific-os
Matrix: validate-packages
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2 errors and 4 warnings
Build on "windows-2019" for "DirectXShaderCompilerDxc-1.7.2308-o3de-rev2-windows"
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/setup-python@v4, hendrikmuhs/ccache-action@v1.2.10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build on "windows-2019" for "DirectXShaderCompilerDxc-1.7.2308-o3de-rev2-windows"
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
Build on "ubuntu-20.04" for "DirectXShaderCompilerDxc-1.7.2308-o3de-rev2-linux"
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/setup-python@v4, hendrikmuhs/ccache-action@v1.2.10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build on "macos-latest" for "DirectXShaderCompilerDxc-1.7.2308-o3de-rev2-mac"
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/setup-python@v4, hendrikmuhs/ccache-action@v1.2.10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/