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Update for dxc to the latest version. (#211)
The new dxc version fixes multiple issues that we encounter during shader compilation with the older version. We have tested this on linux (x64) and windows, but could not test in on linux (aarch) or mac, letting the asset processor compile all shaders (some changes are needed: o3de/o3de#16568). On windows when building with a newer visual studio version, `package-system/DirectXShaderCompiler/build_dxc_windows.cmd` needs to be modified, either removing or changing `-vs2019` to `-vs2022` as we did, but this is not included in this patch. Signed-off-by: Joerg H. Mueller <joerg.mueller@huawei.com>
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