Supported o3de versions : 23.10
These gnomes have come into our world and stolen all our gold. They thought they could hide it where no one would ever find it. But we've found their home. Will you help us sneak into their world and get our gold back? You have to be careful though, these gnomes are clever and left traps for you everywhere. They also don't appear to be gone for long, so be back before the time runs out because at this point, Gnome-bodys home.
This project does not have interaction besides camera movements for now
You need to build or install O3DE engine.
You need to install git with lfs support, and setup a token on your github account. Needed as the repository uses Git LFS, the "Download ZIP" button will not download assets.
- Clone the github repository (
git clone https://github.com/o3de/GnomebodysHome.git
). When prompted to authenticate, use your github username and the token as password. - Launch O3DE. It will open the Project manager. Click on the New Project button then Open Existing Project option.
- Navigate to the cloned repository. Open the folder. The project should now be registered.
- Click on the Build Project button, located on the GameJam2021 image.
- Once the project has been built successfully, use the Open Editor button.
- The asset pre-processor will run for a bit. Once it is over you will be welcomed with the Open a Level window. Pick the first one.
badguy.mp4
- 40+ custom assets, containing terrains, vegetation, materials and gnomes
- Script playground, the game idea is there but scripting needs to be added, maybe you can be up to it ?
For terms please see the LICENSE*.TXT file at the root of this distribution.