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Merge pull request #6 from offish/v2.0.2
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v2.0.2
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offish authored Oct 7, 2023
2 parents 76ea4a0 + 5bec2a2 commit 35c9caa
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40 changes: 26 additions & 14 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,29 @@ Tools and utilities for TF2 trading. Use 3rd party inventory providers, get SKUs
- BTC: `bc1qntlxs7v76j0zpgkwm62f6z0spsvyezhcmsp0z2`
- [Steam Trade Offer](https://steamcommunity.com/tradeoffer/new/?partner=293059984&token=0-l_idZR)

## Features
* Get SKUs directly from inventories/offers
* Fetch inventories using 3rd party providers (avoid being rate-limited)
* Listen for Backpack.TF websocket events
* Listen for Prices.TF websocket events

## Setup
### Install
```bash
pip install tf2-utils
# or
python -m pip install tf2-utils
```

### Upgrade
```bash
pip install --upgrade tf2-utils
# or
python -m pip install --upgrade tf2-utils
```

## Usage
See [examples](/examples/) or [tests](/tests/) for more usage examples.

### Inventory fetching
```python
Expand Down Expand Up @@ -90,18 +112,8 @@ socket = PricesTFSocket(my_function)
socket.listen()
```

## Setup
### Install
## Testing
```bash
pip install tf2-utils
# or
python -m pip install tf2-utils
```

### Upgrade
```bash
pip install upgrade tf2-utils
# or
python -m pip install upgrade tf2-utils
```

# tf2-utils/
python -m unittest
```
6 changes: 4 additions & 2 deletions src/tf2_utils/__init__.py
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@@ -1,11 +1,13 @@
__title__ = "tf2-utils"
__author__ = "offish"
__version__ = "2.0.1"
__version__ = "2.0.2"
__license__ = "MIT"

from .schema import Schema, IEconItems
from .inventory import Inventory, map_inventory
from .sku import get_sku, get_sku_properties
from .utils import to_refined, to_scrap, refinedify
from .utils import to_refined, to_scrap, refinedify, account_id_to_steam_id
from .sockets import BackpackTFSocket, PricesTFSocket
from .prices_tf import PricesTF
from .item import Item
from .offer import Offer
235 changes: 235 additions & 0 deletions src/tf2_utils/item.py
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@@ -0,0 +1,235 @@
# qualities are static enough to have it here as a constant
# effects are not, use effects.json file instead (valve adds new effects yearly)
QUALITIES = {
"Normal": 0,
"Genuine": 1,
"rarity2": 2,
"Vintage": 3,
"rarity3": 4,
"Unusual": 5,
"Unique": 6,
"Community": 7,
"Valve": 8,
"Self-Made": 9,
"Customized": 10,
"Strange": 11,
"Completed": 12,
"Haunted": 13,
"Collector's": 14,
"Decorated Weapon": 15,
}

KILLSTREAKS = {
"Basic": 1,
"Specialized": 2,
"Professional": 3,
}

EXTERIORS = {
"Factory New": 1,
"Minimal Wear": 2,
"Field-Tested": 3,
"Well-Worn": 4,
"Battle Scarred": 5,
}


class Item:
def __init__(self, item: dict) -> None:
self.item = item
self.name = item["market_hash_name"]
self.descriptions = item.get("descriptions", [])
self.tags = item.get("tags", [])

def is_tf2(self) -> bool:
return self.item["appid"] == 440

def has_name(self, name: str) -> bool:
return self.name == name

def has_description(self, description: str) -> bool:
for i in self.descriptions:
if i["value"] == description:
return True

return False

def has_tag(self, tag: str, exact: bool = True) -> bool:
for i in self.tags:
item_tag = i["localized_tag_name"]

if (item_tag == tag) or (tag in item_tag.lower() and not exact):
return True

return False

def has_quality(self, quality: str) -> bool:
return self.get_quality() == quality

def has_strange_in_name(self) -> bool:
return "Strange" in self.name

def has_vintage_in_name(self) -> bool:
return "Vintage" in self.name

def has_killstreak(self, killstreak: str) -> bool:
return self.get_killstreak() == killstreak

def get_killstreak(self) -> str:
if not self.is_killstreak():
return ""

parts = self.name.split(" ")
killstreak_index = parts.index("Killstreak")
killstreak = parts[killstreak_index - 1]

if killstreak not in ["Specialized", "Professional"]:
killstreak = "Basic"

return killstreak

def get_quality(self) -> str:
for tag in self.tags:
if tag["localized_category_name"] != "Quality":
continue

return tag["localized_tag_name"]

return "" # could not find

def get_quality_id(self) -> int:
return QUALITIES[self.get_quality()]

def get_defindex(self) -> int:
for action in self.item["actions"]:
if action["name"] != "Item Wiki Page...":
continue

wiki_link = action["link"]
start = wiki_link.index("id=")
end = wiki_link.index("lang=")
# defindex = re.findall("\\d+", wiki_link[start:end])[0]

# extract defindex from wiki link
defindex = wiki_link[start + 3 : end - 1]
return int(defindex)

return -1 # could not find

def get_effect(self) -> str:
if not self.is_unusual():
return ""

string = "★ Unusual Effect: "

for i in self.descriptions:
if string in i["value"]:
return i["value"].replace(string, "")

return "" # could not find

def get_killstreak_id(self) -> int:
if not self.is_killstreak():
return -1

return KILLSTREAKS[self.get_killstreak()]

def get_exterior(self) -> str:
for tag in self.tags:
if tag["category"] != "Exterior":
continue

return tag["localized_tag_name"]

return "" # could not find

def get_exterior_id(self) -> int:
exterior = self.get_exterior()

if not exterior:
return -1

return EXTERIORS[exterior]

def is_genuine(self) -> bool:
return self.has_quality("Genuine")

def is_vintage(self) -> bool:
return self.has_quality("Vintage")

def is_unusual(self) -> bool:
return self.has_quality("Unusual")

def is_unique(self) -> bool:
return self.has_quality("Unique")

def is_strange(self) -> bool:
return self.has_quality("Strange")

def is_haunted(self) -> bool:
return self.has_quality("Haunted")

def is_collectors(self) -> bool:
return self.has_quality("Collector's")

def is_decorated_weapon(self) -> bool:
return self.has_tag("Decorated Weapon")

def is_craftable(self) -> bool:
return not self.has_description("( Not Usable in Crafting )")

def is_uncraftable(self) -> bool:
return not self.is_craftable()

def is_non_craftable(self) -> bool:
return self.is_uncraftable()

def is_festivized(self) -> bool:
return "Festivized" in self.name

def is_halloween(self) -> bool:
return self.has_description("Holiday Restriction: Halloween / Full Moon")

def is_craft_weapon(self) -> bool:
return (
self.is_unique() and self.is_craftable() and self.has_tag("weapon", False)
)

def is_cosmetic(self) -> bool:
return self.has_tag("Cosmetic")

def is_craft_hat(self) -> bool:
return (
self.is_unique()
and self.is_craftable()
and self.is_cosmetic()
and not self.is_halloween()
)

def is_unusual_cosmetic(self) -> bool:
return self.is_unusual() and self.is_cosmetic()

def is_australium(self) -> bool:
return "Australium" in self.name

def is_key(self) -> bool:
return (
self.is_craftable()
and self.is_unique()
and self.has_name("Mann Co. Supply Crate Key")
)

def is_mann_co_key(self) -> bool:
return self.is_key()

def is_killstreak(self) -> bool:
return "Killstreak" in self.name

def is_basic_killstreak(self) -> bool:
return self.has_killstreak("Basic")

def is_specialized_killstreak(self) -> bool:
return self.has_killstreak("Specialized")

def is_professional_killstreak(self) -> bool:
return self.has_killstreak("Professional")
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