Skip to content

The implementation for paper "Efficiently Bypassing Obstacles to Reach Specified Locations: A Curvature Gain-Based Redirected Walking Strategy", based on the OpenRDW2 toolkit.

Notifications You must be signed in to change notification settings

omegafantasy/Bypassing-Obstacles

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Bypassing Obstacles

This is the Unity+C# implementation for paper "Efficiently Bypassing Obstacles to Reach Specified Locations: A Curvature Gain-Based Redirected Walking Strategy".

The project is based on OpenRDW2, a Redirected Walking evaluation toolkit supporting multi-user online VR. For the basic usage of the toolkit, please refer to the project as well as the original OpenRDW project.

Scripts are located in Assets/OpenRDW/Scripts/. The main controller is implemented as Assets/OpenRDW/Scripts/Redirection/Redirectors/Bypassing_Redirector.cs.

Experimental setting files are located in BatchFiles/ and CommandFiles/.

About

The implementation for paper "Efficiently Bypassing Obstacles to Reach Specified Locations: A Curvature Gain-Based Redirected Walking Strategy", based on the OpenRDW2 toolkit.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages