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Version 2.0.50

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@joemcbride joemcbride released this 14 Sep 22:02

There was a fairly big change to some of the logic checks in scripts. If you find any problems let me know!

  • fix a few bugs where 0 == false and others would not evaluate to true.
  • add #g, #go, #walk, #walkto aliases for #goto
  • add roomobscured variable - set to 1 when roomexits contains obscured by a thick fog, 0 otherwise
  • add roomportals variable - a piped list of non cardinal exits
  • when room is obscured by fog, automapper will print the normal room exits
  • proper map window toggling: if the map window is visible, but not active, the "cmd-m" hotkey will focus the window. If the map window is the active window "cmd-m" will close the window and focus the game window.