The Go Build CNB executes the go build
compilation process for Go programs.
The buildpack builds the source code in the application directory into an
executable and sets it as the start command for the image.
The Go Build CNB does not provide any dependencies. However, in order to
execute the go build
compilation process, the buildpack requires the go
dependency that can be provided by a buildpack like the Go Distribution
CNB.
To package this buildpack for consumption:
$ ./scripts/package.sh
This builds the buildpack's Go source using GOOS=linux
by default. You can
supply another value as the first argument to package.sh
.
Please set the following environment
variables at build time either directly (ex. pack build my-app --env BP_ENVIRONMENT_VARIABLE=some-value
) or through a project.toml
file
The BP_GO_BUILD_LDFLAGS
variable allows you to set a value for the -ldflags
build flag
when compiling your program.
BP_GO_BUILD_LDFLAGS= -X main.variable=some-value
The BP_GO_TARGETS
variable allows you to specify multiple programs to be
compiled. The first target will be used as the start command for the image.
BP_GO_TARGETS=./cmd/web-server:./cmd/debug-server
The BP_GO_BUILD_FLAGS
variable allows you to override the default build flags
when compiling your program.
BP_GO_BUILD_FLAGS= -buildmode=default -tags=paketo -ldflags="-X main.variable=some-value"
The BP_GO_BUILD_IMPORT_PATH
allows you to specify an import path for your
application. This is necessary if you are building a $GOPATH application that
imports its own sub-packages.
BP_GO_BUILD_IMPORT_PATH= example.com/some-app
The BP_GO_WORK_USE
variable allows you to initialise a workspace file and add
modules to it. This is helpful for building submodules which use relative
replace directives and go.work
is not checked in. Usually, this is set
together with BP_GO_TARGETS
.
BP_GO_WORK_USE=./cmd/controller:./cmd/webhook
The BP_KEEP_FILES
variable allows to you to specity a path list of files
(including file globs) that you would like to appear in the workspace of the
final image. This will allow you to perserve static assests.
BP_KEEP_FILES=assets/*:public/*