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Typified help in building regular expressions pattern.

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TypeRegex

Typified help in building regular expressions pattern.

Typified C# Regular Expressions Pattern.

TypeRegex is a CSharp library that helps to construct regular expressions patterns reducing typos and other common mistakes.

Installation

Use the package manager NuGet to install TypeRegex.

Install-Package TypeRegex

Usage

using TypeRegex;

public class Program
{
  public static void Main()
  {
    var pattern = new Pattern()
                    .AtStartOfStringOnly()
                    .Any()
                    .NewLine(true)
                    .AtEndOfStringOnly();
    
    Console.Write(pattern);

    // The example displays the following output:
    //    "\A[\u0000-\uFFFF]\u000D?\u000A\z"
  }
};

.NET Regular Expression Element Support

Character Escapes

Official Documentation

Character or sequence Description TypeRegex
\a Alarm character, \u0007. Pattern.Alarm(), Escapes.Alarm
\a Bell character, \u0007. Pattern.Bell(), Escapes.Bell
\b Backspace, \u0008. Pattern.Backspace(), Escapes.Backspace
\t Tab, \u0009. Pattern.Tab(), Escapes.Tab
\r Carriage return, \u000D. Pattern.CarriageReturn(), Escapes.CarriageReturn
\v Vertical tab, \u000B. Pattern.VerticalTab(), Escapes.VerticalTab
\f Form feed, \u000C. Pattern.FormFeed(), Escapes.FormFeed
\n New line, \u000A. Pattern.NewLine(), Escapes.NewLine
\e Escape, \u001B. Pattern.Escape(), Escapes.Escape
\r?\n Zero or one occurrence of a carriage return followed by a new line, \u000D?\u000A. Pattern.NewLine(true), Escapes.WindowsNewLine
\ nnn ASCII character with octal code. Pattern.Octal(string octalNumber)
\x nn ASCII character with hexadecimal code. Pattern.Hexadecimal(string hexadecimalNumber)
\c X ASCII control character. Pattern.ASCIIControl(string controlCharacter)
\u nnnn UTF-16 code unit with hexadecimal value. Pattern.Unicode(string hexadecimal)
\ Escapes the followed character. Pattern.Literal(char character)

Character classes

Official Documentation

Syntax Description TypeRegex
[character_group] Positive character group. Pattern.AnyIn(string set, bool escape = true)
new PositiveCharacterGroup(string set, bool escape = true)
[character_group] Pattern.AnyIn(params char[] set)
new PositiveCharacterGroup(params char[] set)
[firstCharacter-lastCharacter] Pattern.Range(char first, char last, bool caseSensitive = true)
new PositiveCharacterGroup(char first, char last, bool caseSensitive = true)
[firstCharacter-lastCharacter] Pattern.Range(uint first, uint last)
new PositiveCharacterGroup(uint first, uint last)
[^character_group] Negative character group. Pattern.AnyNotIn(string set, bool escape = true)
new NegativeCharacterGroup(string set, bool escape = true)
[^character_group] Pattern.AnyNotIn(params char[] set)
new NegativeCharacterGroup(params char[] set)
[^firstCharacter-lastCharacter] Pattern.NotInRange(char first, char last, bool caseSensitive = true)
new NegativeCharacterGroup(char first, char last, bool caseSensitive = true)
[^firstCharacter-lastCharacter] Pattern.NotInRange(uint first, uint last)
new NegativeCharacterGroup(uint first, uint last)
. Any character Pattern.Any()
new PositiveCharacterGroup()
\p{name} Unicode Category Pattern.Add(UnicodeGroup{PositiveUnicodeCategory}.ToString())
Pattern.UnicodeGroup(UnicodeGroup{PositiveUnicodeCategory} group)
\p{name} Unicode Block Pattern.Add(UnicodeGroup{PositiveUnicodeBlock}.ToString())
Pattern.UnicodeGroup(UnicodeGroup{PositiveUnicodeBlock} group)
\P{name} Negative Unicode Category Pattern.Add(UnicodeGroup{NegativeUnicodeCategory}.ToString())
Pattern.UnicodeGroup(UnicodeGroup{NegativeUnicodeCategory} group)
\P{name} Negative Unicode Block Pattern.Add(UnicodeGroup{NegativeUnicodeBlock}.ToString())
Pattern.UnicodeGroup(UnicodeGroup{NegativeUnicodeBlock} group)
\w Word character Pattern.Word(MatchingBehavior matchingBehavior = MatchingBehavior.Default)
Pattern.ECMAScriptWord()
Pattern.UnicodeWord()
\W Non-word character Pattern.NonWord(MatchingBehavior matchingBehavior = MatchingBehavior.Default)
Pattern.ECMAScriptNonWord()
Pattern.UnicodeNonWord()
\s Whitespace character Pattern.WhiteSpace(MatchingBehavior matchingBehavior = MatchingBehavior.Default)
Pattern.ECMAScriptWhiteSpace()
Pattern.UnicodeWhiteSpace()
\S Non-whitespace character Pattern.NonWhiteSpace(MatchingBehavior matchingBehavior = MatchingBehavior.Default)
Pattern.ECMAScriptNonWhiteSpace()
Pattern.UnicodeNonWhiteSpace()
\d Decimal digit character Pattern.Digit(MatchingBehavior matchingBehavior = MatchingBehavior.Default)
Pattern.ECMAScriptDigit()
Pattern.UnicodeDigit()
\D Non-digit character Pattern.NonDigit(MatchingBehavior matchingBehavior = MatchingBehavior.Default)
Pattern.ECMAScriptNonDigit()
Pattern.UnicodeNonDigit()
[base_group - [excluded_group]] Character class subtraction Pattern.Subtraction(ISubtractable baseGroup, CharacterGroup excludedGroup)

Anchors

Coming soon

Grouping Constructs

Coming soon

Quantifiers

Coming soon

Backreference Constructs

Coming soon

Alternation Constructs

Coming soon

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

License

MIT

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