Dali is an image blur library for Android. It is easy to use, fast and extensible. Dali contains several modules for either static blurring, live blurring and animations. It uses RenderScript internally (although different implementations can be chosen) and is heavily cached to be fast and keeps small memory footprint. It features a lot of additional image filters and may be easily extended and pretty every configuration can be changed.
Note: This library is in prototype state and not ready for prime time. It is mostly feature-complete (except for the animation module) although bugs are to be expected.
Add the following to your dependencies (add jcenter to your repositories if you haven't)
dependencies {
compile 'at.favre.lib:dali:0.4.0'
}
Then add the following to your app's build.gradle to get Renderscript to work
android {
...
defaultConfig {
...
renderscriptTargetApi 24
renderscriptSupportModeEnabled true
}
}
The quickest way to discover possible features, is to see what builder methods Dali.create(context)
contains.
The test app is in the Playstore, you can get it here Dali Test App.
Static blur refers to blurring images that do not change dynamically in the UI (e.g. a static background image). Dali uses the builder pattern for easy and readable configuration. A very simple example would be:
Dali.create(context).load(R.drawable.test_img1).blurRadius(12).into(imageView);
which would blur given image in a background thread and set it to the ImageView
. Dali also supports additional
image manipulation filters i.e. brightness, contrast and color.
Most of them use RenderScript, so they should be reasonably fast, although check compatibility.
For details on the filter implementation, see the at.favre.lib.dali.builder.processor
package.
Any other manipulation filter can be implemented through the IBitmapProcessor
and .addPreProcessor
on a builder.
A more complex example including filters would be:
Dali.create(context).load(R.drawable.test_img1).placeholder(R.drawable.test_img1).blurRadius(12)
.downScale(2).colorFilter(Color.parseColor("#ffccdceb")).concurrent().reScale().into(iv3)
This will blur, color filter a down-scaled version of given image on a concurrent thread pool and rescales it the target (the imageView) this case and will set a placeholder until the operations are finished.
Do note that Dali.create(context)
will always create a new instance, so it may be advisable to keep the reference.
For more examples, see SimpleBlurFragment.java
and SimpleBlurBrightnessFragment.java
Apart from resource IDs, bitmaps, files and InputStreams .load(anyAndroidView)
method also loads any View as source
and blurs its drawingCache into the target view.
Dali.create(context).load(rootView.findViewById(R.id.blurTemplateView)).blurRadius(20)
.downScale(2).concurrent().reScale().skipCache().into(imageView);
For more examples, see ViewBlurFragment.java
If you want to utilize Dali's features, without blurring the image, you could do:
Dali.create(context).load(R.drawable.test_img1).algorithm(EBlurAlgorithm.NONE).brightness(70).concurrent().into(iv);
Live blur refers to an effect where it a portion of the view blurs what's behind it. It can be used with e.g.
a ViewPager
, Scrollview
, RecyclerView
, etc.
A very simple example with a ViewPager would be:
blurWorker = Dali.create(getActivity()).liveBlur(rootViewPagerWrapperView,topBlurView,bottomBlurView).downScale(8).assemble(true);
mViewPager.addOnPageChangeListener(new ViewPager.OnPageChangeListener() {
@Override
public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) {
blurWorker.updateBlurView();
}
@Override public void onPageSelected(int position) {}
@Override public void onPageScrollStateChanged(int state) {}
});
A full example can be found in the test app's LiveBlurFragment.java
The idea is basically to hook up to the scrollable view and every scroll event the blur has to be updated with
blurWorker.updateBlurView()
. Many of the views do not offer these features, therefore there are simple implementations
for some views (see package at.favre.lib.dali.view.Observable*
)
A specialized version of live blur is blurring the background of a NavigationDrawer
:
protected void onCreate(Bundle savedInstanceState) {
...
mDrawerToggle = new DaliBlurDrawerToggle(this, mDrawerLayout,
toolbar, R.string.drawer_open, R.string.drawer_close) {
public void onDrawerClosed(View view) {
super.onDrawerClosed(view);
invalidateOptionsMenu(); // creates call to onPrepareOptionsMenu()
}
public void onDrawerOpened(View drawerView) {
super.onDrawerOpened(drawerView);
invalidateOptionsMenu(); // creates call to onPrepareOptionsMenu()
}
};
mDrawerToggle.setDrawerIndicatorEnabled(true);
// Set the drawer toggle as the DrawerListener
mDrawerLayout.addDrawerListener(mDrawerToggle);
...
}
@Override
protected void onPostCreate(Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
mDrawerToggle.syncState();
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
mDrawerToggle.onConfigurationChanged(newConfig);
}
@Override
public boolean onPrepareOptionsMenu(Menu menu) {
boolean drawerOpen = mDrawerLayout.isDrawerOpen(mDrawerList);
return super.onPrepareOptionsMenu(menu);
}
A full example can be found in the test app's NavigationDrawerActivity.java
A simple framework for animating a static image from sharp to blur. It uses a key frames to configure the animation:
BlurKeyFrameManager man = new BlurKeyFrameManager();
man.addKeyFrame(new BlurKeyFrame(2,4,0,300));
man.addKeyFrame(new BlurKeyFrame(2,8,0,300));
...
then an ImageView
can be animated:
BlurKeyFrameTransitionAnimation animation = new BlurKeyFrameTransitionAnimation(getActivity(),man);
animation.start(imageView);
A full example can be found in the test app's SimpleAnimationFragment.java
The idea is from Roman Nurik's App Muzei where he explains how he does the blur transition smoothly and fast. Instead of just alpha fading the source and the final blur image, he creates different key frames with various states of blur and then fades through all those key frames. This is a compromise between performance and image quality. See his Google+ blog post for more info.
Note: This module is not feature complete and has still terrible bugs, so use at your own risk.
Since v0.3.1 the lib includes its own proguard consumer rules and should work out of the box with obfuscated builds.
Assemble the lib with the following command line call:
gradlew :dali:assemble
The .aar files can be found in the /dali/build/outputs/aar
folder
- fix animations
- add tests
Copyright 2016 Patrick Favre-Bulle
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.