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An example repo of state management using the state pattern in Godot.

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patricktcoakley/StateManagement

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State Management In Godot

This repo is meant to accompany a tutorial on using the state pattern. The code here is not meant to represent best practices, rather to help demonstrate the state pattern in Godot using C# in a simple and understandable way.

Requirements

This project requires .NET 8 or higher to run and Godot with .NET support.

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Included are free assets from Kenney.

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An example repo of state management using the state pattern in Godot.

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