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gwaldron committed Nov 14, 2024
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1,038 changes: 515 additions & 523 deletions doxygen/_e_c_s_8h_source.html

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<div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; </div>
<div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; <span class="keyword">private</span>:</div>
<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; </div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; vsg::ref_ptr&lt;vsg::Node&gt; createNode(entt::entity entity, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp; runtime) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; <span class="keywordtype">void</span> createOrUpdateNode(entt::entity entity, CreateOrUpdateData&amp; data, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp; runtime) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; </div>
<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; <span class="comment">// cache of image descriptors so we can re-use textures &amp; samplers</span></div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; <span class="keyword">mutable</span> std::unordered_map&lt;std::shared_ptr&lt;Image&gt;, vsg::ref_ptr&lt;vsg::DescriptorImage&gt;&gt; descriptorImage_cache;</div>
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<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; </div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordtype">void</span> initializeSystem(<a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp;) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; </div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; vsg::ref_ptr&lt;vsg::Node&gt; createNode(entt::entity, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp;) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keywordtype">void</span> createOrUpdateNode(entt::entity entity, CreateOrUpdateData&amp; data, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp; runtime) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; </div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keyword">private</span>:</div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="comment">//bool update(entt::entity, Runtime&amp; runtime) override;</span></div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; };</div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;}</div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; };</div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;}</div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node_html"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a></div><div class="ttdef"><b>Definition:</b> LabelSystem.h:17</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime_html"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">ROCKY_NAMESPACE::Runtime</a></div><div class="ttdef"><b>Definition:</b> Runtime.h:39</div></div>
<div class="ttc" id="anamespace_r_o_c_k_y___n_a_m_e_s_p_a_c_e_html"><div class="ttname"><a href="namespace_r_o_c_k_y___n_a_m_e_s_p_a_c_e.html">ROCKY_NAMESPACE</a></div><div class="ttdef"><b>Definition:</b> Callbacks.h:16</div></div>
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<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; </div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; <span class="keywordtype">void</span> initializeSystem(<a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp;) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; </div>
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; vsg::ref_ptr&lt;vsg::Node&gt; createNode(entt::entity, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp;) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; <span class="keywordtype">void</span> createOrUpdateNode(entt::entity entity, CreateOrUpdateData&amp; data, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp; runtime) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; </div>
<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="comment">//bool update(entt::entity, Runtime&amp;) override;</span></div>
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<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; <span class="keyword">public</span>:</div>
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_node_system_node.html">NodeSystemNode</a>(entt::registry&amp; registry);</div>
<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160; </div>
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; vsg::ref_ptr&lt;vsg::Node&gt; createNode(entt::entity, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp;) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; <span class="keywordtype">void</span> createOrUpdateNode(entt::entity entity, CreateOrUpdateData&amp; data, <a class="code" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a>&amp; runtime) <span class="keyword">const override</span>;</div>
<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; };</div>
<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160; </div>
<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160;}</div>
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<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_s_r_s_html_a6754dc2483f5e751b14ce1439a288190"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_s_r_s.html#a6754dc2483f5e751b14ce1439a288190">ROCKY_NAMESPACE::SRS::geocentricSRS</a></div><div class="ttdeci">SRS geocentricSRS() const</div><div class="ttdoc">Gets the corresponding geocentric SRS. Only applies to a geodetic SRS.</div><div class="ttdef"><b>Definition:</b> SRS.cpp:671</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_s_r_s_html_ab013c82dd11b7f1cd70a999dfb8d5c61"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_s_r_s.html#ab013c82dd11b7f1cd70a999dfb8d5c61">ROCKY_NAMESPACE::SRS::ellipsoid</a></div><div class="ttdeci">const Ellipsoid &amp; ellipsoid() const</div><div class="ttdoc">Underlying reference ellipsoid.</div><div class="ttdef"><b>Definition:</b> SRS.cpp:647</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_s_r_s_html_ab60c0e5efd0785108d77ea7c3bd6042a"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_s_r_s.html#ab60c0e5efd0785108d77ea7c3bd6042a">ROCKY_NAMESPACE::SRS::to</a></div><div class="ttdeci">SRSOperation to(const SRS &amp;target) const</div><div class="ttdef"><b>Definition:</b> SRS.cpp:659</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system_html"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system.html">ROCKY_NAMESPACE::ecs::System</a></div><div class="ttdef"><b>Definition:</b> ECS.h:90</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system_html_a2767b9b0c3c4c36b99cf582f9e1576bc"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system.html#a2767b9b0c3c4c36b99cf582f9e1576bc">ROCKY_NAMESPACE::ecs::System::registry</a></div><div class="ttdeci">entt::registry &amp; registry</div><div class="ttdoc">ECS entity registry.</div><div class="ttdef"><b>Definition:</b> ECS.h:93</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system_html"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system.html">ROCKY_NAMESPACE::ecs::System</a></div><div class="ttdef"><b>Definition:</b> ECS.h:91</div></div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system_html_a2767b9b0c3c4c36b99cf582f9e1576bc"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1ecs_1_1_system.html#a2767b9b0c3c4c36b99cf582f9e1576bc">ROCKY_NAMESPACE::ecs::System::registry</a></div><div class="ttdeci">entt::registry &amp; registry</div><div class="ttdoc">ECS entity registry.</div><div class="ttdef"><b>Definition:</b> ECS.h:94</div></div>
<div class="ttc" id="anamespace_r_o_c_k_y___n_a_m_e_s_p_a_c_e_html"><div class="ttname"><a href="namespace_r_o_c_k_y___n_a_m_e_s_p_a_c_e.html">ROCKY_NAMESPACE</a></div><div class="ttdef"><b>Definition:</b> Callbacks.h:16</div></div>
<div class="ttc" id="astruct_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_motion_html"><div class="ttname"><a href="struct_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_motion.html">ROCKY_NAMESPACE::Motion</a></div><div class="ttdef"><b>Definition:</b> Motion.h:16</div></div>
<div class="ttc" id="astruct_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_transform_html"><div class="ttname"><a href="struct_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_transform.html">ROCKY_NAMESPACE::Transform</a></div><div class="ttdef"><b>Definition:</b> Transform.h:19</div></div>
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<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; </div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keywordflow">if</span> (unrotate)</div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; {</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; vsg::dquat rotation;</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keyword">auto</span>&amp; mv = state.modelviewMatrixStack.top();</div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; get_rotation_from_matrix(mv, rotation);</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; matrix = matrix * vsg::rotate(vsg::inverse(rotation));</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; }</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; rt.apply(*<span class="keyword">this</span>);</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; };</div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; </div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; vsg::dmat4 transform(<span class="keyword">const</span> vsg::dmat4&amp; mv)<span class="keyword"> const override</span></div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="keyword"> </span>{</div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; <span class="keywordflow">return</span> mv * matrix;</div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; }</div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">auto</span>&amp; mv = state.modelviewMatrixStack.top();</div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keyword">auto</span> rotation = util::quaternion_from_unscaled_matrix&lt;vsg::dquat&gt;(mv);</div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; matrix = matrix * vsg::rotate(vsg::inverse(rotation));</div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; }</div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; rt.apply(*<span class="keyword">this</span>);</div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; };</div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; </div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; vsg::dmat4 transform(<span class="keyword">const</span> vsg::dmat4&amp; mv)<span class="keyword"> const override</span></div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="keyword"> </span>{</div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <span class="keywordflow">return</span> mv * matrix;</div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; }</div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; </div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; </div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; </div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; <span class="keyword">private</span>:</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keyword">mutable</span> vsg::dmat4 matrix;</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; };</div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;}</div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keyword">private</span>:</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; <span class="keyword">mutable</span> vsg::dmat4 matrix;</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; };</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;}</div>
<div class="ttc" id="aclass_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_pixel_scale_transform_html"><div class="ttname"><a href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_pixel_scale_transform.html">ROCKY_NAMESPACE::PixelScaleTransform</a></div><div class="ttdef"><b>Definition:</b> PixelScaleTransform.h:24</div></div>
<div class="ttc" id="anamespace_r_o_c_k_y___n_a_m_e_s_p_a_c_e_html"><div class="ttname"><a href="namespace_r_o_c_k_y___n_a_m_e_s_p_a_c_e.html">ROCKY_NAMESPACE</a></div><div class="ttdef"><b>Definition:</b> Callbacks.h:16</div></div>
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<p>This is the complete list of members for <a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a>, including all inherited members.</p>
<table class="directory">
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>createNode</b>(entt::entity, Runtime &amp;) const override (defined in <a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a>)</td><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>createOrUpdateNode</b>(entt::entity entity, CreateOrUpdateData &amp;data, Runtime &amp;runtime) const override (defined in <a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a>)</td><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>Features</b> enum name (defined in <a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a>)</td><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html#a04dd891790aee154c48897eebccbca0b">initializeSystem</a>(Runtime &amp;) override</td><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html#af9135ada9b59a07bf37ea84ffacc2f4e">LabelSystemNode</a>(entt::registry &amp;registry)</td><td class="entry"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html">ROCKY_NAMESPACE::LabelSystemNode</a></td><td class="entry"></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_label_system_node.html#a04dd891790aee154c48897eebccbca0b">initializeSystem</a> (<a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a> &amp;) override</td></tr>
<tr class="memdesc:a04dd891790aee154c48897eebccbca0b"><td class="mdescLeft">&#160;</td><td class="mdescRight">One time setup of the system. <br /></td></tr>
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vsg::ref_ptr&lt; vsg::Node &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>createNode</b> (entt::entity, <a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a> &amp;) const override</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>createOrUpdateNode</b> (entt::entity entity, CreateOrUpdateData &amp;data, <a class="el" href="class_r_o_c_k_y___n_a_m_e_s_p_a_c_e_1_1_runtime.html">Runtime</a> &amp;runtime) const override</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Creates commands for rendering icon primitives. </p>
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