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peted70/README.md

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Hi, I'm Pete and love working on all aspects of 3D graphics but mostly in the immersive spatial computing space! My favourite tech includes: Mixed Reality, HoloLens, Unity, Unreal Engine, DirectX, Blender, Azure

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Mixed Reality Avatar Pete's Stats

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  1. microsoft/glTF-DXViewer microsoft/glTF-DXViewer Public

    Sample to show import and DirectX rendering for glTF files

    C++ 157 28

  2. aad-hololens aad-hololens Public

    Sample HoloLens2 application showing various different ways to get an AAD token (including Iris scan). MSAL, ADAL and WebAuthenticationBroker. Supercedes https://github.com/peted70/msal-hololens

    C# 22 6

  3. mr-realtime-translator mr-realtime-translator Public

    Real-time translation services in Mixed Reality. Core pieces to get audio from the mic in Unity and stream over a websocket to the Azure Translator API and process the responses - as you speak!

    C# 33 10

  4. geojsontomesh geojsontomesh Public

    A quick look at #3D mapping on #HoloLens with #unity. Provides a custom editor to import a Geo Bounding Box into Unity as a 3D mesh which is textured with a satellite image using the Bing Maps stat…

    C# 65 16

  5. hololens-fbx-viewer hololens-fbx-viewer Public

    OpenGL model viewer which loads in an FBX file

    C++ 13 5

  6. kinectv2-avateer-jointorientations kinectv2-avateer-jointorientations Public

    C++ / DirectX sample showing usage of joint orientations included in the body data returned by Kinect v2 sensor SDK. Code supporting blog post https://peted.azurewebsites.net/avateering-with-kinect…

    C++ 22 10