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blisp v0.0.5

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@Ralim Ralim released this 01 Aug 04:36
· 2 commits to master since this release
caccc78

The most significant changes since v0.0.4 are:

  1. A lot of build fixes and cleanups
  2. Improvements to errors and reporting when used
  3. BL808 initial support
  4. Hex file support
  5. macOS universal builds

What's Changed

  • Use CMAKE_INSTALL_LIBDIR for install destination to respect build forges by @NeilHanlon in #48
  • Add DESTINATION for PUBLIC_HEADERS targets by @NeilHanlon in #49
  • Compile internal file_parsers lib always statically by @schdro in #51
  • Enable macOS universal builds by @amxfonseca in #52
  • feat: Add Nix flake & derivation by @shymega in #68
  • fix: Make blisp check for existing file before flashing by @shymega in #69
  • fix: Fix mismatching format strings when writing by @shymega in #70
  • Update to v4 GitHub Actions checkout and upload-artifact since v3 is deprecated by @ia in #71
  • blisp_struct.h: use _Static_assert for pre-C23 compatibility by @barracuda156 in #62
  • parse_file.h: include sys/types.h by @barracuda156 in #60
  • Fix lots of build problems on macOS by @JetbladeDevsStuff in #65
  • workflows/build.yml: remove redundant zip extension from file names of artifacts by @ia in #72
  • Fix missing simpleicons-based windows logo by standalone version by @ia in #73
  • Makefile: add file with basic targets by @ia in #74
  • Adding Hex file support by @Ralim in #76
  • Refactor to address compiler warnings by @bdd in #38
  • BL808 Support by @Pavlos1 in #57

New Contributors

Full Changelog: v0.0.4...v0.0.5