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This PR fixes the
VRMUtils.combineSkeletons
.The same skinIndex might be shared between different skeleton groups.
The condition to use the same skin index attribute:
In order to create a map from those three conditions to new skin index attributes, I implemented
ObjectIndexDispatcher
.(low confidence implementation. would you come up with a better implementation/name?)
I hope this improved the readability.
TODOs
Points need review