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docs(Mask): mention enabling stencil in the Canvas component #2287

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8 changes: 8 additions & 0 deletions docs/portals/mask.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,14 @@ return (
<meshStandardMaterial {...stencil} />
```

You must unable stencil in your `<Canvas>` component to use the mask without `depthWrite` set to `true`.

```jsx
<Canvas gl={{ stencil: true }}>
{/** Your scene **/}
</Canvas>
```

You can build compound masks with multiple shapes by re-using an id. You can also use the mask as a normal mesh by providing `colorWrite` and `depthWrite` props.

```jsx
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