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An MML parser and DevkitPro sound driver for the Nintendo Game Boy Advance.

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mmlgba

An MML parser and DevkitPro sound driver for the Nintendo Game Boy Advance. This engine, coded primarily for homebrew use, is heavily based on two sound engines:

Dependencies

The driver is compiled with DevkitPro with libgba. Just configure the Makefile(s) to point to your $(DEVKITPRO) and $(DEVKITARM), then type "make" in terminal

The parser is written for Java within Eclipse, compiled with JDK. Nothing else is needed to compile the parser.

Special Thanks

@SimonLarsen - Created the original mmlgb engine.
@hexundev - Provided helpful pointers on getting started with this project, and porting mmlgb to the GBA.
Deku - Created not only the base DirectSound engine but also wrote an immensely helpful, in-depth tutorial on the hardware.

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An MML parser and DevkitPro sound driver for the Nintendo Game Boy Advance.

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