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Use exported constants for VC patch (#125)
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Rangi42 committed Dec 27, 2024
1 parent c51f15b commit b77e038
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Showing 4 changed files with 66 additions and 12 deletions.
6 changes: 3 additions & 3 deletions pokegold_vc.map
Original file line number Diff line number Diff line change
Expand Up @@ -37003,8 +37003,8 @@ SRAM bank #3:
$a938 = sBox10Mon5Moves
$a93c = sBox10Mon5ID
$a93e = sBox10Mon5Exp
$a941 = sBox10Mon5StatExp
$a941 = sBox10Mon5HPExp
$a941 = sBox10Mon5StatExp
$a943 = sBox10Mon5AtkExp
$a945 = sBox10Mon5DefExp
$a947 = sBox10Mon5SpdExp
Expand All @@ -37016,9 +37016,9 @@ SRAM bank #3:
$a953 = sBox10Mon5Unused1
$a954 = sBox10Mon5Unused2
$a955 = sBox10Mon5Level
$a956 = sBox10Mon6Species
$a956 = sBox10Mon6
$a956 = sBox10Mon5BoxEnd
$a956 = sBox10Mon6Species
$a957 = sBox10Mon6Item
$a958 = sBox10Mon6Moves
$a95c = sBox10Mon6ID
Expand Down Expand Up @@ -39602,8 +39602,8 @@ WRAM0 bank #0:
$c335 = wShadowOAMSprite13XCoord
$c336 = wShadowOAMSprite13TileID
$c337 = wShadowOAMSprite13Attributes
$c338 = wShadowOAMSprite14
$c338 = wShadowOAMSprite14YCoord
$c338 = wShadowOAMSprite14
$c339 = wShadowOAMSprite14XCoord
$c33a = wShadowOAMSprite14TileID
$c33b = wShadowOAMSprite14Attributes
Expand Down
33 changes: 30 additions & 3 deletions pokegold_vc.sym
Original file line number Diff line number Diff line change
Expand Up @@ -36329,8 +36329,8 @@
03:a938 sBox10Mon5Moves
03:a93c sBox10Mon5ID
03:a93e sBox10Mon5Exp
03:a941 sBox10Mon5StatExp
03:a941 sBox10Mon5HPExp
03:a941 sBox10Mon5StatExp
03:a943 sBox10Mon5AtkExp
03:a945 sBox10Mon5DefExp
03:a947 sBox10Mon5SpdExp
Expand All @@ -36342,9 +36342,9 @@
03:a953 sBox10Mon5Unused1
03:a954 sBox10Mon5Unused2
03:a955 sBox10Mon5Level
03:a956 sBox10Mon6Species
03:a956 sBox10Mon6
03:a956 sBox10Mon5BoxEnd
03:a956 sBox10Mon6Species
03:a957 sBox10Mon6Item
03:a958 sBox10Mon6Moves
03:a95c sBox10Mon6ID
Expand Down Expand Up @@ -38918,8 +38918,8 @@
00:c335 wShadowOAMSprite13XCoord
00:c336 wShadowOAMSprite13TileID
00:c337 wShadowOAMSprite13Attributes
00:c338 wShadowOAMSprite14
00:c338 wShadowOAMSprite14YCoord
00:c338 wShadowOAMSprite14
00:c339 wShadowOAMSprite14XCoord
00:c33a wShadowOAMSprite14TileID
00:c33b wShadowOAMSprite14Attributes
Expand Down Expand Up @@ -42733,6 +42733,7 @@
00:ffe7 hCGBPalUpdate
00:ffe8 hCGB
00:ffe9 hSGB
00 NO_INPUT
00 SCENE_AZALEATOWN_NOOP
00 SCENE_BRUNOSROOM_LOCK_DOOR
00 SCENE_BURNEDTOWER1F_RIVAL_BATTLE
Expand Down Expand Up @@ -42789,6 +42790,7 @@
00 SCENE_VICTORYROADGATE_BADGE_CHECK
00 SCENE_VICTORYROAD_RIVAL_BATTLE
00 SCENE_WILLSROOM_LOCK_DOOR
01 A_BUTTON
01 SCENE_AZALEATOWN_RIVAL_BATTLE
01 SCENE_BRUNOSROOM_NOOP
01 SCENE_BURNEDTOWER1F_FIREBREATHER_DICK
Expand Down Expand Up @@ -42837,6 +42839,7 @@
01 SCENE_VICTORYROADGATE_NOOP
01 SCENE_VICTORYROAD_NOOP
01 SCENE_WILLSROOM_NOOP
02 B_BUTTON
02 SCENE_BURNEDTOWER1F_NOOP
02 SCENE_ELMSLAB_NOOP
02 SCENE_FASTSHIP1F_MEET_GRANDPA
Expand All @@ -42855,3 +42858,27 @@
05 POKEDEX_SCX
05 SCENE_ELMSLAB_AIDE_GIVES_POTION
06 SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS
08 MAP_CIANWOOD_PHOTO_STUDIO
0d BATTLE_ANIM_GFX_BUBBLE
16 MAPGROUP_CIANWOOD
40 D_UP
50 AT_CHAR
7f SPACE_CHAR
80 A_CHAR
80 D_DOWN
83 D_CHAR
84 E_CHAR
85 F_CHAR
87 H_CHAR
88 I_CHAR
8b L_CHAR
8d N_CHAR
8e O_CHAR
8f P_CHAR
90 SCREEN_HEIGHT_PX
91 R_CHAR
92 S_CHAR
93 T_CHAR
94 U_CHAR
97 X_CHAR
98 Y_CHAR
6 changes: 3 additions & 3 deletions pokesilver_vc.map
Original file line number Diff line number Diff line change
Expand Up @@ -37004,8 +37004,8 @@ SRAM bank #3:
$a938 = sBox10Mon5Moves
$a93c = sBox10Mon5ID
$a93e = sBox10Mon5Exp
$a941 = sBox10Mon5StatExp
$a941 = sBox10Mon5HPExp
$a941 = sBox10Mon5StatExp
$a943 = sBox10Mon5AtkExp
$a945 = sBox10Mon5DefExp
$a947 = sBox10Mon5SpdExp
Expand All @@ -37017,9 +37017,9 @@ SRAM bank #3:
$a953 = sBox10Mon5Unused1
$a954 = sBox10Mon5Unused2
$a955 = sBox10Mon5Level
$a956 = sBox10Mon6Species
$a956 = sBox10Mon6
$a956 = sBox10Mon5BoxEnd
$a956 = sBox10Mon6Species
$a957 = sBox10Mon6Item
$a958 = sBox10Mon6Moves
$a95c = sBox10Mon6ID
Expand Down Expand Up @@ -39603,8 +39603,8 @@ WRAM0 bank #0:
$c335 = wShadowOAMSprite13XCoord
$c336 = wShadowOAMSprite13TileID
$c337 = wShadowOAMSprite13Attributes
$c338 = wShadowOAMSprite14
$c338 = wShadowOAMSprite14YCoord
$c338 = wShadowOAMSprite14
$c339 = wShadowOAMSprite14XCoord
$c33a = wShadowOAMSprite14TileID
$c33b = wShadowOAMSprite14Attributes
Expand Down
33 changes: 30 additions & 3 deletions pokesilver_vc.sym
Original file line number Diff line number Diff line change
Expand Up @@ -36328,8 +36328,8 @@
03:a938 sBox10Mon5Moves
03:a93c sBox10Mon5ID
03:a93e sBox10Mon5Exp
03:a941 sBox10Mon5StatExp
03:a941 sBox10Mon5HPExp
03:a941 sBox10Mon5StatExp
03:a943 sBox10Mon5AtkExp
03:a945 sBox10Mon5DefExp
03:a947 sBox10Mon5SpdExp
Expand All @@ -36341,9 +36341,9 @@
03:a953 sBox10Mon5Unused1
03:a954 sBox10Mon5Unused2
03:a955 sBox10Mon5Level
03:a956 sBox10Mon6Species
03:a956 sBox10Mon6
03:a956 sBox10Mon5BoxEnd
03:a956 sBox10Mon6Species
03:a957 sBox10Mon6Item
03:a958 sBox10Mon6Moves
03:a95c sBox10Mon6ID
Expand Down Expand Up @@ -38917,8 +38917,8 @@
00:c335 wShadowOAMSprite13XCoord
00:c336 wShadowOAMSprite13TileID
00:c337 wShadowOAMSprite13Attributes
00:c338 wShadowOAMSprite14
00:c338 wShadowOAMSprite14YCoord
00:c338 wShadowOAMSprite14
00:c339 wShadowOAMSprite14XCoord
00:c33a wShadowOAMSprite14TileID
00:c33b wShadowOAMSprite14Attributes
Expand Down Expand Up @@ -42732,6 +42732,7 @@
00:ffe7 hCGBPalUpdate
00:ffe8 hCGB
00:ffe9 hSGB
00 NO_INPUT
00 SCENE_AZALEATOWN_NOOP
00 SCENE_BRUNOSROOM_LOCK_DOOR
00 SCENE_BURNEDTOWER1F_RIVAL_BATTLE
Expand Down Expand Up @@ -42788,6 +42789,7 @@
00 SCENE_VICTORYROADGATE_BADGE_CHECK
00 SCENE_VICTORYROAD_RIVAL_BATTLE
00 SCENE_WILLSROOM_LOCK_DOOR
01 A_BUTTON
01 SCENE_AZALEATOWN_RIVAL_BATTLE
01 SCENE_BRUNOSROOM_NOOP
01 SCENE_BURNEDTOWER1F_FIREBREATHER_DICK
Expand Down Expand Up @@ -42836,6 +42838,7 @@
01 SCENE_VICTORYROADGATE_NOOP
01 SCENE_VICTORYROAD_NOOP
01 SCENE_WILLSROOM_NOOP
02 B_BUTTON
02 SCENE_BURNEDTOWER1F_NOOP
02 SCENE_ELMSLAB_NOOP
02 SCENE_FASTSHIP1F_MEET_GRANDPA
Expand All @@ -42854,3 +42857,27 @@
05 POKEDEX_SCX
05 SCENE_ELMSLAB_AIDE_GIVES_POTION
06 SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS
08 MAP_CIANWOOD_PHOTO_STUDIO
0d BATTLE_ANIM_GFX_BUBBLE
16 MAPGROUP_CIANWOOD
40 D_UP
50 AT_CHAR
7f SPACE_CHAR
80 A_CHAR
80 D_DOWN
83 D_CHAR
84 E_CHAR
85 F_CHAR
87 H_CHAR
88 I_CHAR
8b L_CHAR
8d N_CHAR
8e O_CHAR
8f P_CHAR
90 SCREEN_HEIGHT_PX
91 R_CHAR
92 S_CHAR
93 T_CHAR
94 U_CHAR
97 X_CHAR
98 Y_CHAR

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