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2 changes: 1 addition & 1 deletion include/battle/battle_display.h
Original file line number Diff line number Diff line change
Expand Up @@ -155,7 +155,7 @@ u8 Battler_Type(BattlerData *param0);
u8 Battler_BootState(BattlerData *param0);
PokemonSprite *ov16_02263AFC(BattlerData *param0);
Healthbar *ov16_02263B08(BattlerData *param0);
UnkStruct_ov16_0226C378 *ov16_02263B0C(BattlerData *param0);
BattleCursorPosition *Battler_GetCursorPosition(BattlerData *param0);
void ov16_02263B10(BattlerData *param0);
void ov16_02263B20(BattlerData *param0, int param1);

Expand Down
39 changes: 39 additions & 0 deletions include/battle/battle_input.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
#ifndef POKEPLATINUM_OV16_0226871C_H
#define POKEPLATINUM_OV16_0226871C_H

#include "constants/battle/battle_input.h"

#include "struct_decls/battle_system.h"

#include "battle/move_display_info.h"
#include "battle/struct_ov16_02268A14_decl.h"

#include "bg_window.h"
#include "narc.h"

void ov16_02268744(BgConfig *bgConfig);
void ov16_022687A0(BgConfig *bgConfig);
void *BattleInput_NewInit(NARC *param0, NARC *param1, BattleSystem *param2, int param3, u8 *param4);
void BattleInput_Free(BattleInput *input);
void ov16_02268A88(BattleInput *input);
void ov16_02268B8C(BattleInput *input);
void BattleInput_ChangeMenu(NARC *param0, NARC *param1, BattleInput *param2, int param3, int param4, void *param5);
void BattleInput_CreateBallGagueObjects(NARC *param0, BattleInput *param1);
void ov16_0226914C(BattleInput *input, const u8 *param1);
void ov16_02269168(BattleInput *input, u8 param1[], u8 param2[]);
void BattleInput_EnableBallGauge(BattleInput *input);
void BattleInput_DisableBallGauge(BattleInput *input);
int BattleInput_CheckTouch(BattleInput *input);
BOOL BattleInput_CheckEffectEnded(BattleInput *input);
int GetSelectedMonsFromMoveRange(int param0, int param1);
void ov16_0226940C(BattleInput *input);
void BattleInput_StartHorizontalScrollTask(BattleInput *input, int param1, int param2);
void ov16_0226AC98(BattleInput *input, int param1, const MoveDisplayInfo *param2);
void ov16_0226BCCC(BattleInput *input, int param1);
BOOL ov16_0226BCD0(BattleInput *input);
int BattleInput_GetCursorPressed(BattleInput *input);
void BattleInput_SetCursorPressed(BattleInput *input, int param1);
void BattleInput_PrintRecordingStopMessage(BattleInput *input, int param1);
u8 BattleInput_GetRunCommandType(BattleInput *input);

#endif // POKEPLATINUM_OV16_0226871C_H
20 changes: 10 additions & 10 deletions include/battle/ov16_0223DF00.h
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@
#define ENEMY_IN_SLOT_RIGHT 0
#define ENEMY_IN_SLOT_LEFT 2

BgConfig *BattleSystem_BGL(BattleSystem *battleSys);
BgConfig *BattleSystem_GetBgConfig(BattleSystem *battleSys);

/**
* @brief Get one of the allocated windows for the battle display.
Expand All @@ -49,7 +49,7 @@ BgConfig *BattleSystem_BGL(BattleSystem *battleSys);
* @return
*/
Window *BattleSystem_Window(BattleSystem *battleSys, int idx);
u32 BattleSystem_BattleType(BattleSystem *battleSys);
u32 BattleSystem_GetBattleType(BattleSystem *battleSys);
BattleContext *BattleSystem_Context(BattleSystem *battleSys);
BattlerData *BattleSystem_BattlerData(BattleSystem *battleSys, int param1);
int BattleSystem_MaxBattlers(BattleSystem *battleSys);
Expand Down Expand Up @@ -85,17 +85,17 @@ int BattleSystem_PartyCount(BattleSystem *battleSys, int battler);
Pokemon *BattleSystem_PartyPokemon(BattleSystem *battleSys, int battler, int slot);
UnkStruct_02007768 *ov16_0223E000(BattleSystem *battleSys);
UnkStruct_ov12_0221FCDC *ov16_0223E008(BattleSystem *battleSys);
SpriteSystem *ov16_0223E010(BattleSystem *battleSys);
SpriteManager *ov16_0223E018(BattleSystem *battleSys);
SpriteSystem *BattleSystem_GetSpriteSystem(BattleSystem *battleSys);
SpriteManager *BattleSystem_GetSpriteManager(BattleSystem *battleSys);
UnkStruct_ov16_02268520 *ov16_0223E020(BattleSystem *battleSys, int param1);
UnkStruct_ov16_02268A14 *ov16_0223E02C(BattleSystem *battleSys);
BattleInput *BattleSystem_GetBattleInput(BattleSystem *battleSys);
PartyGauge *ov16_0223E034(BattleSystem *battleSys, enum PartyGaugeSide param1);
void ov16_0223E040(BattleSystem *battleSys, enum PartyGaugeSide param1, PartyGauge *param2);
UnkStruct_0200C440 *ov16_0223E04C(BattleSystem *battleSys);
UnkStruct_0200C440 *ov16_0223E054(BattleSystem *battleSys);
MessageLoader *BattleSystem_MessageLoader(BattleSystem *battleSys);
MessageLoader *BattleSystem_GetMessageLoader(BattleSystem *battleSys);
MessageLoader *ov16_0223E060(BattleSystem *battleSys);
PaletteData *BattleSystem_PaletteSys(BattleSystem *battleSys);
PaletteData *BattleSystem_GetPaletteData(BattleSystem *battleSys);
Pokedex *BattleSystem_GetPokedex(BattleSystem *battleSys);
u8 *ov16_0223E06C(BattleSystem *battleSys);
u8 *ov16_0223E074(BattleSystem *battleSys);
Expand Down Expand Up @@ -151,7 +151,7 @@ PCBoxes *ov16_0223E228(BattleSystem *battleSys);
* @return The battle's terrain.
*/
enum BattleTerrain BattleSystem_Terrain(BattleSystem *battleSys);
int ov16_0223E240(BattleSystem *battleSys);
int BattleSystem_GetBackgroundId(BattleSystem *battleSys);
int BattleSystem_MapHeader(BattleSystem *battleSys);
int BattleSystem_Partner(BattleSystem *battleSys, int param1);

Expand Down Expand Up @@ -221,8 +221,8 @@ int ov16_0223F1F8(BattleSystem *battleSys);
u16 *ov16_0223F204(BattleSystem *battleSys);
u16 *ov16_0223F210(BattleSystem *battleSys);
int BattleSystem_FieldWeather(BattleSystem *battleSys);
u8 ov16_0223F228(BattleSystem *battleSys);
void ov16_0223F234(BattleSystem *battleSys, u8 param1);
u8 BattleSystem_GetCatchingTutorialState(BattleSystem *battleSys);
void CatchingTutorial_SetCatchingTutorialState(BattleSystem *battleSys, u8 param1);
int ov16_0223F240(BattleSystem *battleSys);
void ov16_0223F24C(BattleSystem *battleSys, int param1);
void ov16_0223F268(BattleSystem *battleSys);
Expand Down
37 changes: 0 additions & 37 deletions include/battle/ov16_0226871C.h

This file was deleted.

22 changes: 11 additions & 11 deletions include/battle/ov16_0226DB7C.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,16 +6,16 @@
#include "palette.h"
#include "sprite_system.h"

void ov16_0226DB7C(SpriteSystem *param0, SpriteManager *param1, PaletteData *param2, int param3, u32 param4, u32 param5, u32 param6, u32 param7);
void ov16_0226DBFC(SpriteManager *param0, u32 param1, u32 param2, u32 param3, u32 param4);
UnkStruct_ov16_0226DC24 *ov16_0226DC24(SpriteSystem *param0, SpriteManager *param1, int param2, u32 param3, u32 param4, u32 param5, u32 param6, u32 param7, u32 param8);
void ov16_0226DCA8(UnkStruct_ov16_0226DC24 *param0);
void ov16_0226DCCC(UnkStruct_ov16_0226DC24 *param0, int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, fx32 param9);
void ov16_0226DD54(UnkStruct_ov16_0226DC24 *param0, int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8);
void ov16_0226DD7C(UnkStruct_ov16_0226DC24 *param0, int param1, int param2, int param3, int param4);
void ov16_0226DD9C(UnkStruct_ov16_0226DC24 *param0, int param1, int param2, int param3, int param4, fx32 param5);
void ov16_0226DDC0(UnkStruct_ov16_0226DC24 *param0, int param1, int param2, int param3, fx32 param4);
void ov16_0226DDE8(UnkStruct_ov16_0226DC24 *param0);
void ov16_0226DE04(UnkStruct_ov16_0226DC24 *param0);
void BattleCursor_LoadResources(SpriteSystem *spriteSystem, SpriteManager *spriteManager, PaletteData *param2, int param3, u32 param4, u32 param5, u32 param6, u32 param7);
void BattleCursor_FreeResources(SpriteManager *spriteManager, u32 param1, u32 param2, u32 param3, u32 param4);
BattleCursor *BattleCursor_New(SpriteSystem *spriteSystem, SpriteManager *spriteManager, int param2, u32 param3, u32 param4, u32 param5, u32 param6, u32 param7, u32 param8);
void BattleCursor_Free(BattleCursor *cursor);
void ov16_0226DCCC(BattleCursor *cursor, int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, fx32 param9);
void ov16_0226DD54(BattleCursor *cursor, int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8);
void ov16_0226DD7C(BattleCursor *cursor, int param1, int param2, int param3, int param4);
void ov16_0226DD9C(BattleCursor *cursor, int param1, int param2, int param3, int param4, fx32 param5);
void ov16_0226DDC0(BattleCursor *cursor, int param1, int param2, int param3, fx32 param4);
void BattleCursor_Disable(BattleCursor *cursor);
void ov16_0226DE04(BattleCursor *cursor);

#endif // POKEPLATINUM_OV16_0226DB7C_H
18 changes: 9 additions & 9 deletions include/battle/ov16_0226DE44.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,14 @@
#include "palette.h"
#include "sprite_system.h"

void ov16_0226DE44(SpriteSystem *param0, SpriteManager *param1, u32 param2, PaletteData *param3, u32 param4, u32 param5, u32 param6, u32 param7);
void ov16_0226DEC4(SpriteManager *param0, u32 param1, u32 param2, u32 param3, u32 param4);
UnkStruct_ov16_0226DEEC *ov16_0226DEEC(SpriteSystem *param0, SpriteManager *param1, int param2, u32 param3, u32 param4, u32 param5, u32 param6, u32 param7, u32 param8);
void ov16_0226DF68(UnkStruct_ov16_0226DEEC *param0);
void ov16_0226DF80(UnkStruct_ov16_0226DEEC *param0, int param1, int param2, fx32 param3);
void ov16_0226DFB0(UnkStruct_ov16_0226DEEC *param0, int param1, int param2);
void ov16_0226DFBC(UnkStruct_ov16_0226DEEC *param0);
void ov16_0226DFD0(UnkStruct_ov16_0226DEEC *param0, int param1);
BOOL ov16_0226DFD4(UnkStruct_ov16_0226DEEC *param0);
void CatchingTutorialFinger_LoadResources(SpriteSystem *param0, SpriteManager *param1, u32 param2, PaletteData *param3, u32 param4, u32 param5, u32 param6, u32 param7);
void CatchingTutorialFinger_FreeResources(SpriteManager *param0, u32 param1, u32 param2, u32 param3, u32 param4);
CatchingTutorialFinger *CatchingTutorialFinger_Create(SpriteSystem *param0, SpriteManager *param1, int param2, u32 param3, u32 param4, u32 param5, u32 param6, u32 param7, u32 param8);
void CatchingTutorialFinger_Free(CatchingTutorialFinger *param0);
void CatchingTutorialFinger_SetPosition(CatchingTutorialFinger *param0, int param1, int param2, fx32 param3);
void ov16_0226DFB0(CatchingTutorialFinger *param0, int param1, int param2);
void ov16_0226DFBC(CatchingTutorialFinger *param0);
void CatchingTutorialFinger_RequestTouch(CatchingTutorialFinger *param0, int param1);
BOOL CatchingTutorialFinger_CheckTouchAnimationFinished(CatchingTutorialFinger *param0);

#endif // POKEPLATINUM_OV16_0226DE44_H
2 changes: 1 addition & 1 deletion include/battle/struct_ov16_0225BFFC_t.h
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ struct BattlerData {
PokemonSprite *unk_20;
Window *unk_24;
Healthbar healthbar;
UnkStruct_ov16_0226C378 unk_7B;
BattleCursorPosition unk_7B;
BallRotation *unk_84;
UnkStruct_ov12_02223764 *unk_88;
void *unk_8C;
Expand Down
2 changes: 1 addition & 1 deletion include/battle/struct_ov16_02260C00.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,6 @@ typedef struct {
u8 unk_08[4];
u8 unk_0C[4];
u8 unk_10;
} UnkStruct_ov16_02260C00;
} BattleInputMoveMenu;

#endif // POKEPLATINUM_STRUCT_OV16_02260C00_H
2 changes: 1 addition & 1 deletion include/battle/struct_ov16_02260F14.h
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,6 @@ typedef struct {
UnkStruct_ov16_0225C29C_sub1 unk_00[4];
u8 unk_20;
u8 unk_21;
} UnkStruct_ov16_02260F14;
} BattleInputPokemonMenu;

#endif // POKEPLATINUM_STRUCT_OV16_02260F14_H
2 changes: 1 addition & 1 deletion include/battle/struct_ov16_02268A14_decl.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#ifndef POKEPLATINUM_STRUCT_OV16_02268A14_DECL_H
#define POKEPLATINUM_STRUCT_OV16_02268A14_DECL_H

typedef struct UnkStruct_ov16_02268A14_t UnkStruct_ov16_02268A14;
typedef struct BattleInput_t BattleInput;
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polish: Pull this (and other such structs named in this PR) out into the corresponding header, if possible.

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@adrienntindall adrienntindall Jan 23, 2025

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This one specifically is defined in the c file, I can default to just putting it in battle_input.h for now


#endif // POKEPLATINUM_STRUCT_OV16_02268A14_DECL_H
10 changes: 5 additions & 5 deletions include/battle/struct_ov16_0226C378.h
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,14 @@
#define POKEPLATINUM_STRUCT_OV16_0226C378_H

typedef struct {
s8 unk_00;
s8 unk_01;
s8 unk_02;
s8 unk_03;
s8 commandX;
s8 commandY;
s8 moveX;
s8 moveY;
s8 unk_04;
s8 unk_05;
s8 unk_06;
u8 unk_07[1];
} UnkStruct_ov16_0226C378;
} BattleCursorPosition;

#endif // POKEPLATINUM_STRUCT_OV16_0226C378_H
2 changes: 1 addition & 1 deletion include/battle/struct_ov16_0226DC24_decl.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#ifndef POKEPLATINUM_STRUCT_OV16_0226DC24_DECL_H
#define POKEPLATINUM_STRUCT_OV16_0226DC24_DECL_H

typedef struct UnkStruct_ov16_0226DC24_t UnkStruct_ov16_0226DC24;
typedef struct UnkStruct_ov16_0226DC24_t BattleCursor;

#endif // POKEPLATINUM_STRUCT_OV16_0226DC24_DECL_H
2 changes: 1 addition & 1 deletion include/battle/struct_ov16_0226DEEC_decl.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#ifndef POKEPLATINUM_STRUCT_OV16_0226DEEC_DECL_H
#define POKEPLATINUM_STRUCT_OV16_0226DEEC_DECL_H

typedef struct UnkStruct_ov16_0226DEEC_t UnkStruct_ov16_0226DEEC;
typedef struct CatchingTutorialFinger_t CatchingTutorialFinger;

#endif // POKEPLATINUM_STRUCT_OV16_0226DEEC_DECL_H
9 changes: 9 additions & 0 deletions include/constants/battle/battle_input.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
#ifndef POKEPLATINUM_CONSTANTS_BATTLE_BATTLE_INPUT_H
#define POKEPLATINUM_CONSTANTS_BATTLE_BATTLE_INPUT_H

enum BattleInputRunCommandType {
BI_RUNCMD_RUN = 0,
BI_RUNCMD_CANCEL
};

#endif // POKEPLATINUM_CONSTANTS_BATTLE_BATTLE_INPUT_H
4 changes: 2 additions & 2 deletions include/overlay013/ov13_02228A38.h
Original file line number Diff line number Diff line change
Expand Up @@ -8,10 +8,10 @@

UnkStruct_ov13_02228A50 *ov13_02228A38(u32 param0);
void ov13_02228A50(UnkStruct_ov13_02228A50 *param0);
UnkStruct_ov16_0226DC24 *ov13_02228A58(UnkStruct_ov13_02228A50 *param0);
BattleCursor *ov13_02228A58(UnkStruct_ov13_02228A50 *param0);
u8 ov13_02228A5C(UnkStruct_ov13_02228A50 *param0);
void ov13_02228A60(UnkStruct_ov13_02228A50 *param0, u8 param1);
void ov13_02228A64(UnkStruct_ov13_02228A50 *param0, UnkStruct_ov16_0226DC24 *param1);
void ov13_02228A64(UnkStruct_ov13_02228A50 *param0, BattleCursor *param1);
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Suggested change
void ov13_02228A64(UnkStruct_ov13_02228A50 *param0, BattleCursor *param1);
void ov13_02228A64(UnkStruct_ov13_02228A50 *param0, BattleCursor *battleCursor);

void ov13_02228A68(UnkStruct_ov13_02228A50 *param0, u8 param1);
void ov13_02228A90(UnkStruct_ov13_02228A50 *param0);
void ov13_02228A9C(UnkStruct_ov13_02228A50 *param0, const ByteFlagSet *param1);
Expand Down
2 changes: 1 addition & 1 deletion include/overlay013/struct_ov13_02227244.h
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ typedef struct {
u8 unk_31;
u8 unk_32;
UnkStruct_ov13_02228A50 *unk_34;
UnkStruct_ov16_0226DEEC *unk_38;
CatchingTutorialFinger *unk_38;
BagItem unk_3C[5][36];
SpriteManager *unk_30C;
ManagedSprite *unk_310[6];
Expand Down
2 changes: 1 addition & 1 deletion include/struct_defs/battle_system.h
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ struct BattleSystem {
u8 unk_A8[4];
Trainer trainers[MAX_BATTLERS];
UnkStruct_ov16_02268520 unk_17C[2];
UnkStruct_ov16_02268A14 *unk_198;
BattleInput *battleInput;
PartyGauge *unk_19C[2];
UnkStruct_0200C440 *unk_1A4;
UnkStruct_0200C440 *unk_1A8;
Expand Down
2 changes: 1 addition & 1 deletion include/struct_defs/struct_020127E8.h
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,6 @@ typedef struct {
int unk_24;
int unk_28;
int unk_2C;
} UnkStruct_020127E8;
} FontOAMInitData;

#endif // POKEPLATINUM_STRUCT_020127E8_H
6 changes: 3 additions & 3 deletions include/unk_02012744.h
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,13 @@

UnkStruct_02012744 *sub_02012744(int param0, int param1);
void sub_020127BC(UnkStruct_02012744 *param0);
FontOAM *sub_020127E8(const UnkStruct_020127E8 *param0);
FontOAM *sub_020127E8(const FontOAMInitData *param0);
void sub_02012870(FontOAM *param0);
int sub_02012898(const Window *param0, int param1, int param2);
void sub_020128C4(FontOAM *param0, int param1, int param2);
void sub_02012938(FontOAM *param0);
void sub_020129A4(const FontOAM *param0, int *param1, int *param2);
void sub_020129D0(FontOAM *param0, BOOL param1);
void FontOAM_SetDrawFlag(FontOAM *param0, BOOL param1);
void sub_02012A00(FontOAM *param0, u8 param1);
void sub_02012A30(FontOAM *param0, u32 param1);
void sub_02012A60(FontOAM *param0, u32 param1);
Expand All @@ -29,7 +29,7 @@ void sub_02012AF0(FontOAM *param0, GXOamMode param1);
UnkStruct_02012B20 *sub_02012B20(const Window *param0, int param1);
void sub_02012B48(UnkStruct_02012B20 *param0);
int sub_02012B58(const UnkStruct_02012B20 *param0, int param1);
FontOAM *sub_02012B60(const UnkStruct_020127E8 *param0, const UnkStruct_02012B20 *param1);
FontOAM *sub_02012B60(const FontOAMInitData *param0, const UnkStruct_02012B20 *param1);
void sub_02012BD8(FontOAM *param0);
void sub_02012BE0(FontOAM *param0, const UnkStruct_02012B20 *param1, const Window *param2, int param3);
void sub_02012C60(const Window *param0, int param1, int param2, int param3, int param4, char *param5);
Expand Down
2 changes: 1 addition & 1 deletion include/unk_0207C908.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ u8 sub_0207C92C(int param0);
u32 sub_0207C944(void);
void sub_0207C948(SpriteSystem *param0, SpriteManager *param1, NNS_G2D_VRAM_TYPE param2, int param3, u32 param4);
void sub_0207C97C(SpriteSystem *param0, SpriteManager *param1, NNS_G2D_VRAM_TYPE param2, u32 param3);
void sub_0207C9B0(PaletteData *param0, int param1, SpriteSystem *param2, SpriteManager *param3, NNS_G2D_VRAM_TYPE param4, u32 param5);
void MoveTypeIcon_LoadPalette(PaletteData *param0, int param1, SpriteSystem *param2, SpriteManager *param3, NNS_G2D_VRAM_TYPE param4, u32 param5);
void sub_0207C9EC(SpriteSystem *param0, SpriteManager *param1, u32 param2, u32 param3);
void sub_0207CA34(SpriteManager *param0, u32 param1);
void sub_0207CA3C(SpriteManager *param0, u32 param1);
Expand Down
2 changes: 1 addition & 1 deletion platinum.us/main.lsf
Original file line number Diff line number Diff line change
Expand Up @@ -700,7 +700,7 @@ Overlay battle
Object main.nef.p/src_battle_battle_io.c.o
Object main.nef.p/src_battle_healthbar.c.o
Object main.nef.p/src_battle_ov16_02268520.c.o
Object main.nef.p/src_battle_ov16_0226871C.c.o
Object main.nef.p/src_battle_battle_input.c.o
Object main.nef.p/src_battle_party_gauge.c.o
Object main.nef.p/src_battle_ov16_0226DB7C.c.o
Object main.nef.p/src_battle_ov16_0226DE44.c.o
Expand Down
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