[p5.js 2.0] State machines and renderer refactoring #4975
Annotations
10 errors and 2 warnings
build and test:
test/unit/webgl/p5.Framebuffer.js#L206
AssertionError: expected 200 to equal 100
- Expected
+ Received
- 100
+ 200
❯ test/unit/webgl/p5.Framebuffer.js:206:30
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build and test:
test/unit/webgl/p5.Framebuffer.js#L217
AssertionError: expected 200 to equal 100
- Expected
+ Received
- 100
+ 200
❯ test/unit/webgl/p5.Framebuffer.js:217:30
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build and test:
src/webgl/p5.Framebuffer.js#L1558
TypeError: this.renderer.imageMode is not a function
❯ Framebuffer.updatePixels src/webgl/p5.Framebuffer.js:1558:21
❯ test/unit/webgl/p5.Framebuffer.js:502:12
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build and test:
test/unit/webgl/p5.RendererGL.js#L42
AssertionError: expected Symbol(webgl) to equal Symbol(webgl2)
- Expected
+ Received
- Symbol(webgl2)
+ Symbol(webgl)
❯ test/unit/webgl/p5.RendererGL.js:42:14
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build and test:
src/webgl/p5.RendererGL.js#L2402
Error: shader() is only supported in WEBGL mode. If you'd like to use 3D graphics and WebGL, see https://p5js.org/examples/form-3d-primitives.html for more information.
❯ fn._assert3d src/webgl/p5.RendererGL.js:2402:13
❯ fn.shader src/webgl/material.js:864:10
❯ src/webgl/p5.RendererGL.js:868:21
❯ Framebuffer.draw src/webgl/p5.Framebuffer.js:1271:5
❯ RendererGL.filter src/webgl/p5.RendererGL.js:865:11
❯ fn.filter src/image/pixels.js:731:38
❯ fn.filter src/image/pixels.js:773:27
❯ testFilterShader test/unit/webgl/p5.RendererGL.js:170:16
❯ test/unit/webgl/p5.RendererGL.js:180:9
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build and test:
src/webgl/p5.RendererGL.js#L2402
Error: shader() is only supported in WEBGL mode. If you'd like to use 3D graphics and WebGL, see https://p5js.org/examples/form-3d-primitives.html for more information.
❯ fn._assert3d src/webgl/p5.RendererGL.js:2402:13
❯ fn.shader src/webgl/material.js:864:10
❯ src/webgl/p5.RendererGL.js:868:21
❯ Framebuffer.draw src/webgl/p5.Framebuffer.js:1271:5
❯ RendererGL.filter src/webgl/p5.RendererGL.js:865:11
❯ fn.filter src/image/pixels.js:731:38
❯ fn.filter src/image/pixels.js:773:27
❯ testFilterShader test/unit/webgl/p5.RendererGL.js:170:16
❯ test/unit/webgl/p5.RendererGL.js:191:9
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build and test:
src/webgl/p5.RendererGL.js#L2402
Error: shader() is only supported in WEBGL mode. If you'd like to use 3D graphics and WebGL, see https://p5js.org/examples/form-3d-primitives.html for more information.
❯ fn._assert3d src/webgl/p5.RendererGL.js:2402:13
❯ fn.shader src/webgl/material.js:864:10
❯ src/webgl/p5.RendererGL.js:868:21
❯ Framebuffer.draw src/webgl/p5.Framebuffer.js:1271:5
❯ RendererGL.filter src/webgl/p5.RendererGL.js:865:11
❯ fn.filter src/image/pixels.js:731:38
❯ testFilterShader test/unit/webgl/p5.RendererGL.js:170:16
❯ test/unit/webgl/p5.RendererGL.js:197:9
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build and test:
src/webgl/p5.RendererGL.js#L2402
Error: shader() is only supported in WEBGL mode. If you'd like to use 3D graphics and WebGL, see https://p5js.org/examples/form-3d-primitives.html for more information.
❯ fn._assert3d src/webgl/p5.RendererGL.js:2402:13
❯ fn.shader src/webgl/material.js:864:10
❯ src/webgl/p5.RendererGL.js:868:21
❯ Framebuffer.draw src/webgl/p5.Framebuffer.js:1271:5
❯ RendererGL.filter src/webgl/p5.RendererGL.js:865:11
❯ fn.filter src/image/pixels.js:731:38
❯ fn.filter src/image/pixels.js:773:27
❯ test/unit/webgl/p5.RendererGL.js:240:12
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build and test:
src/webgl/p5.Shader.js#L624
Error: The shader being run is attached to a different context. Do you need to copy it to this context first with .copyToContext()?
❯ Shader.ensureCompiledOnContext src/webgl/p5.Shader.js:624:13
❯ fn.shader src/webgl/material.js:867:7
❯ src/webgl/p5.RendererGL.js:868:21
❯ Framebuffer.draw src/webgl/p5.Framebuffer.js:1271:5
❯ RendererGL.filter src/webgl/p5.RendererGL.js:865:11
❯ fn.filter src/image/pixels.js:731:38
❯ test/unit/webgl/p5.RendererGL.js:330:10
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build and test:
src/webgl/p5.RendererGL.js#L2402
Error: shader() is only supported in WEBGL mode. If you'd like to use 3D graphics and WebGL, see https://p5js.org/examples/form-3d-primitives.html for more information.
❯ fn._assert3d src/webgl/p5.RendererGL.js:2402:13
❯ fn.shader src/webgl/material.js:864:10
❯ RendererGL.filter src/webgl/p5.RendererGL.js:836:19
❯ fn.filter src/image/pixels.js:751:38
❯ fn.filter src/image/pixels.js:773:27
❯ test/unit/webgl/p5.RendererGL.js:348:12
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-node@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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