Program://Noir's Godot template for game projects (Godot 4.2+). Please check the wiki for detailed information about contributing to the project.
- The basics of a game project - main menu, settings menu, and scene switching with fade transitions.
- Keyboard menu navigation support.
- Dedicated accessibility menu
- Full keybinding support with control profiles (keyboard and controller support out of the box).
- Fullscreen and windowed mode, with independent window and resolution scaling.
- Audio mixing with multiple audio busses.
- Basic plugin and plugin translation support.
- A powerful and battle-tested tool to create the backend database for a game's dialog system.
- Records searchable by ID, name, and description. Filter by tags.
- Custom variable creation (tags, boolean flags, strings, floats, colors)
- Speakers and colors associated with them.
- Edit dialogs dynamically by connecting nodes (output to input)
- Branch dialog by changing variables with if and set nodes.
- Change GUI layouts with the simple set GUI node.
- Advanced keyframe-based dialog node with custom colors, timing/text speed, audio, animations, and data associations (use variables you created or new custom data).
- Run custom scripts with the run script node.