Releases: projectviola/Unity-Twitch-Eventsub
Releases · projectviola/Unity-Twitch-Eventsub
Twitch Eventsub for Unity
- Fixed issue with re-subscription messages not being fetched correctly
- Added listener for custom channel reward redemptions
- Added a new class to handle sending messages and announcements through helix
- Updated permission list accordingly
This v0.0.2 does not come with a unity package.
- You'll need to clone the project.
- Install necessary dependencies
- Newtonsoft.Json : Package Name: com.unity.nuget.newtonsoft-json
- NativeWebSocket : Follow instruction on: https://github.com/endel/NativeWebSocket
- Copy the files in /src folder.
- Paste them into your Assets/Eventsub folder.
- Follow the README for detailed instructions on how to use this package.
Twitch Eventsub for Unity
This project provides a simple integration of Twitch's EventSub API for Unity projects. It allows developers to easily incorporate Twitch events into their Unity games or applications.
This project is not using Twitch Lib for .net thus It only has minimal dependencies on libraries and the project is only using Newtonsoft.Json which is a native library and NativeWebSocket which you can find here: https://github.com/endel/NativeWebSocket
This v0.0.1 does not come with a unity package.
- You'll need to clone the project.
- Install necessary dependencies
- Newtonsoft.Json : Package Name: com.unity.nuget.newtonsoft-json
- NativeWebSocket : Follow instruction on: https://github.com/endel/NativeWebSocket
- Copy the files in /src folder.
- Paste them into your Assets/Eventsub folder.
Follow the README for detailed instructions on how to use this package.