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99 changes: 76 additions & 23 deletions readme.md
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Expand Up @@ -17,9 +17,17 @@ _annotations_ in Scala, by making them available through _typeclass interfaces_.
- no macro code is required to use annotations


## Availability
## Availability Plan

Adversaria has not yet been published as a binary.
Adversaria has not yet been published. The medium-term plan is to build Adversaria
with [Fury](/propensive/fury) and to publish it as a source build on
[Vent](/propensive/vent). This will enable ordinary users to write and build
software which depends on Adversaria.

Subsequently, Adversaria will also be made available as a binary in the Maven
Central repository. This will enable users of other build tools to use it.

For the overeager, curious and impatient, see [building](#building).

## Getting Started

Expand Down Expand Up @@ -92,6 +100,7 @@ accessor, such as `_.email`, otherwise the method will not compile.




## Status

Adversaria is classified as __fledgling__. For reference, Scala One projects are
Expand All @@ -103,26 +112,62 @@ categorized into one of the following five stability levels:
- _dependable_: production-ready, subject to controlled ongoing maintenance and enhancement; tagged as version `1.0.0` or later
- _adamantine_: proven, reliable and production-ready, with no further breaking changes ever anticipated

Projects at any stability level, even _embryonic_ projects, are still ready to
be used, but caution should be taken if there is a mismatch between the
project's stability level and the importance of your own project.
Projects at any stability level, even _embryonic_ projects, can still be used,
as long as caution is taken to avoid a mismatch between the project's stability
level and the required stability and maintainability of your own project.

Adversaria is designed to be _small_. Its entire source code currently consists
of 156 lines of code.

## Building

Adversaria can be built on Linux or Mac OS with [Fury](/propensive/fury), however
the approach to building is currently in a state of flux, and is likely to
change.
Adversaria will ultimately be built by Fury, when it is published. In the
meantime, two possibilities are offered, however they are acknowledged to be
fragile, inadequately tested, and unsuitable for anything more than
experimentation. They are provided only for the necessity of providing _some_
answer to the question, "how can I try Adversaria?".

1. *Copy the sources into your own project*

Read the `fury` file in the repository root to understand Adversaria's build
structure, dependencies and source location; the file format should be short
and quite intuitive. Copy the sources into a source directory in your own
project, then repeat (recursively) for each of the dependencies.

The sources are compiled against the latest nightly release of Scala 3.
There should be no problem to compile the project together with all of its
dependencies in a single compilation.

2. *Build with [Wrath](https://github.com/propensive/wrath/)*

Wrath is a bootstrapping script for building Adversaria and other projects in
the absence of a fully-featured build tool. It is designed to read the `fury`
file in the project directory, and produce a collection of JAR files which can
be added to a classpath, by compiling the project and all of its dependencies,
including the Scala compiler itself.

Download the latest version of
[`wrath`](https://github.com/propensive/wrath/releases/latest), make it
executable, and add it to your path, for example by copying it to
`/usr/local/bin/`.

Clone this repository inside an empty directory, so that the build can
safely make clones of repositories it depends on as _peers_ of `adversaria`.
Run `wrath -F` in the repository root. This will download and compile the
latest version of Scala, as well as all of Adversaria's dependencies.

If the build was successful, the compiled JAR files can be found in the
`.wrath/dist` directory.

## Contributing

Contributors to Adversaria are welcome and encouraged. New contributors may like to look for issues marked
<a href="https://github.com/propensive/adversaria/labels/beginner">beginner</a>.
Contributors to Adversaria are welcome and encouraged. New contributors may like
to look for issues marked
[beginner](https://github.com/propensive/adversaria/labels/beginner).

We suggest that all contributors read the [Contributing Guide](/contributing.md) to make the process of
contributing to Adversaria easier.
We suggest that all contributors read the [Contributing
Guide](/contributing.md) to make the process of contributing to Adversaria
easier.

Please __do not__ contact project maintainers privately with questions unless
there is a good reason to keep them private. While it can be tempting to
Expand All @@ -131,25 +176,33 @@ audience, and it can result in duplication of effort.

## Author

Adversaria was designed and developed by Jon Pretty, and commercial support and training is available from
[Propensive O&Uuml;](https://propensive.com/).
Adversaria was designed and developed by Jon Pretty, and commercial support and
training on all aspects of Scala 3 is available from [Propensive
O&Uuml;](https://propensive.com/).



## Name

_Adversaria_ are miscellaneous collections of notes or _annotations_, after which the library is named.

In general, Scala One project names are always chosen with some rationale, however it is usually
frivolous. Each name is chosen for more for its _uniqueness_ and _intrigue_ than its concision or
catchiness, and there is no bias towards names with positive or "nice" meanings—since many of the
libraries perform some quite unpleasant tasks.
In general, Scala One project names are always chosen with some rationale,
however it is usually frivolous. Each name is chosen for more for its
_uniqueness_ and _intrigue_ than its concision or catchiness, and there is no
bias towards names with positive or "nice" meanings—since many of the libraries
perform some quite unpleasant tasks.

Names should be English words, though many are obscure or archaic, and it should be noted how
willingly English adopts foreign words. Names are generally of Greek or Latin origin, and have
often arrived in English via a romance language.
Names should be English words, though many are obscure or archaic, and it
should be noted how willingly English adopts foreign words. Names are generally
of Greek or Latin origin, and have often arrived in English via a romance
language.

## Logo

The logo is an [arobase](https://en.wikipedia.org/wiki/At_sign) or "at-sign", being the Scala (and Java) symbol which introduces an annotation.

## License

Adversaria is copyright &copy; 2023 Jon Pretty & Propensive O&Uuml;, and is made available under the
[Apache 2.0 License](/license.md).
Adversaria is copyright &copy; 2024 Jon Pretty & Propensive O&Uuml;, and
is made available under the [Apache 2.0 License](/license.md).

2 changes: 1 addition & 1 deletion src/core/adversaria.scala
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/*
Adversaria, version [unreleased]. Copyright 2023 Jon Pretty, Propensive OÜ.
Adversaria, version [unreleased]. Copyright 2024 Jon Pretty, Propensive OÜ.
The primary distribution site is: https://propensive.com/
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2 changes: 1 addition & 1 deletion src/test/tests.scala
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/*
Adversaria, version [unreleased]. Copyright 2023 Jon Pretty, Propensive OÜ.
Adversaria, version [unreleased]. Copyright 2024 Jon Pretty, Propensive OÜ.
The primary distribution site is: https://propensive.com/
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