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BGGAN: Bokeh-Glass Generative Adversarial Network for Rendering Realistic Bokeh

AIM 2020 Challenge on Rendering Realistic Bokeh

Both track 1 & track 2 rank first

Competition Link

Use our code

Before you run this model,you should install the following packges:

python >= 3.6

tensorflow=2.2.0

argparse

then you should run the model like the following command: CUDA_VISIBLE_DEVICES='0' python main.py --result_path ./result

you can change your CUDA devices id and the path to save result images.


Our paper accepted by eccv workshop.
If you find our paper is useful for you , please cite us:
@inproceedings{qian2020bggan,
title={Bggan: Bokeh-glass generative adversarial network for rendering realistic bokeh},
author={Qian, Ming and Qiao, Congyu and Lin, Jiamin and Guo, Zhenyu and Li, Chenghua and Leng, Cong and Cheng, Jian},
booktitle={European Conference on Computer Vision},
}
If you have any issues, please contact mingqian@whu.edu.cn.


Our code can traslate to tflite file in a simple way.

If you wanna reproduce our code, you can use the image pair list in "new_list.txt" for training because we manually clean the train data of EBB! dataset.

If anyone wants to get my unsorted code in an uncommercial way, you can email me & I will send it to you. (I didn't have time to sort it, I can send torch or tf2.0 version)

All rights reserved. Licensed under the CC BY-NC-SA 4.0 (Attribution-NonCommercial-ShareAlike 4.0 International)

The code is released for academic research use only. For commercial use, please contact mingqian@whu.edu.cn.

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