Releases
v1.7.0
rafalh
released this
21 Dec 21:44
Change maximal value of Max Kills dedicated server config to 999
Support Team DM scores above 255
Added additional textures from base game to level editor texture browser (contribution from Goober)
Display proper server name in the scoreboard when joining by link
Level auto-downloader has new UI and does its job without leaving the server
Use SSL for communication with FactionFiles in level auto-downloader
Add pow2_tex
command for forcing usage of power of two textures
Add support for redirecting dedicated server standard output stream to a file in win32-console mode
Add server-side part of Pure Faction client verification
Add $DF Anticheat Level
option in dedicated server config
Send Kills/Deaths statistics to players joining an already started gameplay
Send player statistics (kills, deaths, accuracy) in private message after round ends in Dash Faction server
Update fpgun skin when switching players in spectate mode
Update spectate mode UI
Do not render the level twice when Message Log is open
Add spectate_mode_minimal_ui
command for disabling most of spectate mode texts
Add welcome message function for dedicated servers
Fix 3D sounds ignoring master volume during first frame after creation if EAX is enabled
Fix restarting muted ambient sounds
Change editor hotkey for lightmap+lighting calculation to Ctrl+Shift+L because old hotkey was conflicting with
other function
Fix handling conflicting Activated By property when editing multiple triggers in editor
Fix copying bool properties in some events
Fix move sound not being muted if entity is created hidden
Fix console being rendered in wrong place on endgame screen
Fix memory corruption when transitioning to 5th level in a sequence and the level has no entry in ponr.tbl
Fix music being unstoppable by events after entering the game menu
Calculate mesh static lighting when object mesh is switched to corpse
Make sure GR/FR game localizations have priority over EN files in case someone messed his RF directory
Fix persona messages being displayed too low in Big HUD mode in vehicles
Fix rfl file extension association with Dash Editor not working properly for filenames containing space characters
Add mute_all_players
and mute_player
commands for hiding chat messages from specific players
Add server config option to give max ammo to the player when a weapon item is picked up
Append dedicated server config name to the log file name so logs from multiple servers won't mix
Change log entry time format
Fix clients randomly losing connection to the server (RF bug)
Fix 2D sound regression when EAX is enabled
Remove limit of loaded skeletons (*.rfa) - fixes crash when loading L1S1 and then pdm-deathmatch-run-v2
Remove memory corruption when too many skeletons/animations are added to a single character
Optimize skeleton unlinking when character is destroyed
Fix rendering menu background if its height is lower than 480 (for example AQuest Speedrun Edition mod)
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