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Buildtargets #536
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Buildtargets #536
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… feat: buildtargets added more test cases, added more code to refresh_project_buildtargerts()
… fixup! feat: buildtargets refactored and simplified refresh_project_buildtargerts() and started adding tests
… fixup! fixup! feat: buildtargets edited code to do with managing menu window and making sure there's only ever 1 menu visible
… fixup! fixup! fixup! feat: buildtargets
… fixup! fixup! fixup! fixup! feat: buildtargets refactored refresh_project_buildtargerts()
… fixup! fixup! fixup! fixup! fixup! feat: buildtargets added better error handling around scan_project()
… fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets changed select_buildtarge() to return build locaiton if only one target available
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets refactored show_menu()
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets simplified refresh_project_buildtargerts() added more code to make buildtargest more robuest
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets added code to better account for the current_buildtarget target name change
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets tidied up a little
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets added flash_menu()
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets made a start on resolve_collisions()
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets collision resolution working
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets fixed UTs
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets Addeed code to save/read targets
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets added writebuildsfil() to update_buildtarget_map()
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets added code for target_name expansion corner case for collision resolution
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets started tidying up UTs
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets g s! changed target indexs from 1, 2 -> idx, location g s!
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets made the UTs more readable
… fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! fixup! feat: buildtargets made code in buildtargets.go more readable
This PR was opened by mistke ignore for now |
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