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REVIEWED: Support build workflows for several platforms
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name: macOS | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
paths: | ||
- 'src/**' | ||
- '.github/workflows/linux.yml' | ||
release: | ||
types: [published] | ||
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permissions: | ||
contents: read | ||
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jobs: | ||
build: | ||
permissions: | ||
contents: write # for actions/upload-release-asset to upload release asset | ||
runs-on: macos-latest | ||
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env: | ||
PROJECT_NAME: ${{ github.event.repository.name }} | ||
PROJECT_BUILD_PATH: ${{ github.event.repository.name }}/src | ||
PROJECT_RELEASE_PATH: ${{ github.event.repository.name }}_dev_macos | ||
PROJECT_SOURCES: "raylib_game.c" | ||
PROJECT_CUSTOM_FLAGS: "" | ||
RAYLIB_CONFIG_FLAGS: "-DSUPPORT_MODULE_RSHAPES -DSUPPORT_MODULE_RTEXTURES -DSUPPORT_MODULE_RTEXT -DSUPPORT_MODULE_RAUDIO -DSUPPORT_COMPRESSION_API -DSUPPORT_QUADS_DRAW_MODE -DSUPPORT_IMAGE_MANIPULATION -DSUPPORT_DEFAULT_FONT -DSUPPORT_TEXT_MANIPULATION -DSUPPORT_FILEFORMAT_WAV -DSUPPORT_FILEFORMAT_QOA -DSUPPORT_FILEFORMAT_MP3 -DSUPPORT_FILEFORMAT_OGG -DSUPPORT_FILEFORMAT_FLAC -DSUPPORT_STANDARD_FILEIO -DSUPPORT_TRACELOG" | ||
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steps: | ||
- name: Checkout this repo | ||
uses: actions/checkout@master | ||
with: | ||
path: ${{ env.PROJECT_NAME }} | ||
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- name: Checkout raylib repo | ||
uses: actions/checkout@v3 | ||
with: | ||
repository: raysan5/raylib | ||
path: raylib | ||
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- name: Setup Release Paths | ||
run: | | ||
echo "PROJECT_RELEASE_PATH=${{ env.PROJECT_NAME }}_v${{ github.event.release.tag_name }}_macos" >> $GITHUB_ENV | ||
shell: bash | ||
if: github.event_name == 'release' && github.event.action == 'published' | ||
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- name: Setup Environment | ||
run: | | ||
mkdir ${{ env.PROJECT_RELEASE_PATH }} | ||
cd ${{ env.PROJECT_RELEASE_PATH }} | ||
mkdir ${{ env.PROJECT_NAME }}.app | ||
cd ${{ env.PROJECT_NAME }}.app | ||
mkdir Contents | ||
cd Contents | ||
mkdir MacOS | ||
mkdir Resources | ||
cd ../../.. | ||
ls | ||
shell: bash | ||
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# Generating static library, note that i386 architecture is deprecated | ||
# Defining GL_SILENCE_DEPRECATION because OpenGL is deprecated on macOS | ||
- name: Build raylib Library | ||
run: | | ||
cd raylib/src | ||
clang --version | ||
# Extract version numbers from Makefile | ||
brew install grep | ||
RAYLIB_API_VERSION=`ggrep -Po 'RAYLIB_API_VERSION\s*=\s\K(.*)' Makefile` | ||
RAYLIB_VERSION=`ggrep -Po 'RAYLIB_VERSION\s*=\s\K(.*)' Makefile` | ||
# Build raylib x86_64 static | ||
make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=STATIC CUSTOM_CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" | ||
mv -v -f libraylib.a libraylib_x86_64.a | ||
make clean | ||
# Build raylib arm64 static | ||
make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=STATIC CUSTOM_CFLAGS="-target arm64-apple-macos11 -DGL_SILENCE_DEPRECATION" -B | ||
mv -v -f libraylib.a libraylib_arm64.a | ||
make clean | ||
# Join x86_64 and arm64 static | ||
lipo -create -output libraylib.a libraylib_x86_64.a libraylib_arm64.a | ||
lipo libraylib.a -detailed_info | ||
cd ../.. | ||
- name: Build Product | ||
run: | | ||
cd ${{ env.PROJECT_NAME }}/src | ||
# Build project x86_64 binary | ||
# TODO: Link with x86_64 raylib library: libraylib_x86_64.a | ||
make PLATFORM=PLATFORM_DESKTOP BUILD_MODE=RELEASE PROJECT_SOURCE_FILES=${{ env.PROJECT_SOURCES }} PROJECT_CUSTOM_FLAGS=${{ env.PROJECT_CUSTOM_FLAGS }} PROJECT_BUILD_PATH=. RAYLIB_PATH=../../raylib PROJECT_CUSTOM_FLAGS="-target x86_64-apple-macos10.12" | ||
mv -v -f ${{ env.PROJECT_NAME }} ${{ env.PROJECT_NAME }}_x86_64 | ||
make clean | ||
# Build project arm64 binary | ||
# TODO: Link with arm64 raylib library: libraylib_arm.a | ||
make PLATFORM=PLATFORM_DESKTOP BUILD_MODE=RELEASE PROJECT_SOURCE_FILES=${{ env.PROJECT_SOURCES }} PROJECT_CUSTOM_FLAGS=${{ env.PROJECT_CUSTOM_FLAGS }} PROJECT_BUILD_PATH=. RAYLIB_PATH=../../raylib PROJECT_CUSTOM_FLAGS="-target arm64-apple-macos11" | ||
mv -v -f ${{ env.PROJECT_NAME }} ${{ env.PROJECT_NAME }}_arm64 | ||
make clean | ||
# Join x86_64 and arm64 binaries | ||
lipo -create -output ${{ env.PROJECT_NAME }} ${{ env.PROJECT_NAME }}_x86_64 ${{ env.PROJECT_NAME }}_arm64 | ||
lipo ${{ env.PROJECT_NAME }} -detailed_info | ||
cd .. | ||
- name: Generate Artifacts | ||
run: | | ||
ls ${{ env.PROJECT_BUILD_PATH }} | ||
cp ${{ env.PROJECT_BUILD_PATH }}/${{ env.PROJECT_NAME }} ${{ env.PROJECT_RELEASE_PATH }}/${{ env.PROJECT_NAME }}.app/Contents/MacOS | ||
cp ${{ env.PROJECT_NAME }}/src/raylib.icns ${{ env.PROJECT_RELEASE_PATH }}/${{ env.PROJECT_NAME }}.app/Contents/Resources | ||
cp ${{ env.PROJECT_NAME }}/src/Info.plist ${{ env.PROJECT_RELEASE_PATH }}/${{ env.PROJECT_NAME }}.app/Contents | ||
cp ${{ env.PROJECT_NAME }}/README.md ${{ env.PROJECT_RELEASE_PATH }} | ||
cp ${{ env.PROJECT_NAME }}/LICENSE ${{ env.PROJECT_RELEASE_PATH }} | ||
ls ${{ env.PROJECT_RELEASE_PATH }} | ||
7z a ./${{ env.PROJECT_RELEASE_PATH }}.zip ./${{ env.PROJECT_RELEASE_PATH }} | ||
# Issue: Double zip: https://github.com/actions/upload-artifact/issues/39 | ||
- name: Upload Artifacts | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: ${{ env.PROJECT_RELEASE_PATH }}.zip | ||
path: ./${{ env.PROJECT_RELEASE_PATH }}.zip | ||
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# Alternative: https://github.com/marketplace/actions/gh-release | ||
- name: Upload Artifact to Release | ||
uses: actions/upload-release-asset@v1.0.1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ github.event.release.upload_url }} | ||
asset_name: ${{ env.PROJECT_RELEASE_PATH }}.zip | ||
asset_path: ./${{ env.PROJECT_RELEASE_PATH }}.zip | ||
asset_content_type: application/zip | ||
if: github.event_name == 'release' && github.event.action == 'published' |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>en</string> | ||
<key>CFBundleExecutable</key> | ||
<string>gamejam_template</string> | ||
<key>CFBundleIconFile</key> | ||
<string>raylib.icns</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>com.raylibtech.gamejam_template</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>gamejam_template</string> | ||
<key>CFBundlePackageType</key> | ||
<string>APPL</string> | ||
<key>CFBundleVersion</key> | ||
<string>1.0</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0.0</string> | ||
<key>LSMinimumSystemVersion</key> | ||
<string>10.12</string> | ||
<key>NSHumanReadableCopyright</key> | ||
<string>Copyright (c) 2023 raylib technologies (@raylibtech)</string> | ||
<key>CFBundleSignature</key> | ||
<string>????</string> | ||
</dict> | ||
</plist> |
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