Skip to content

Conversation

ChloeConstantine
Copy link

Fixed function signatures; some of the new ones had DataData in them

Fixed function signatures; some of the new ones had DataData in them
@KoolLSL
Copy link

KoolLSL commented Jan 15, 2023

A fix:
("llSetEnvironment",LLInteger,[LLVector,LLList]), instead of ("llSetEnvironment",LLVoid,[LLVector,LLList]),

Some recent functions:
("llLinkAdjustSoundVolume",LLVoid,[LLInteger, LLFloat]),
("llLinkPlaySound",LLVoid,[LLInteger, LLString, LLFloat, LLInteger]),
("llLinkSetSoundQueueing",LLVoid,[LLInteger, LLInteger]),
("llLinkSetSoundRadius",LLVoid,[LLInteger, LLFloat]),
("llLinkStopSound",LLVoid,[LLInteger]),
...
("llLinkAdjustSoundVolume",(["link","volume"],"Adjusts volume of attached sound.\n")),
("llLinkPlaySound",(["link","sound","volume","flags"],"Plays attached sound once at volume.\n")),
("llLinkSetSoundQueueing",(["link","queue"],"Set whether attached sounds wait for the current sound to finish. If queue is TRUE, queuing is enabled, if FALSE queuing is disabled. Sound queuing is disabled by default.\n")),
("llLinkSetSoundRadius",(["link","radius"],"Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered).\n")),
("llLinkStopSound",(["link"],"Stops the attached sound(s) currently playing, if they were started by llLoopSound.\n")),

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants