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name: JUCE-FM-plugin | ||
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on: | ||
workflow_dispatch: # lets you run a build from the UI | ||
push: | ||
pull_request: | ||
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# When pushing new commits, cancel any running builds on that branch | ||
concurrency: | ||
group: ${{ github.ref }} | ||
cancel-in-progress: true | ||
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env: | ||
BUILD_TYPE: Release | ||
BUILD_DIR: build | ||
DISPLAY: :0 # linux pluginval needs this | ||
HOMEBREW_NO_INSTALL_CLEANUP: 1 | ||
SCCACHE_GHA_ENABLED: true | ||
IPP_DIR: C:\Program Files (x86)\Intel\oneAPI\ipp\latest\lib\cmake\ipp | ||
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defaults: | ||
run: | ||
shell: bash | ||
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# jobs are run in parallel on different machines | ||
# all steps run in series | ||
jobs: | ||
build_and_test: | ||
# don't double run on PRs | ||
if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name | ||
name: ${{ matrix.name }} | ||
runs-on: ${{ matrix.os }} | ||
strategy: | ||
fail-fast: false # show all errors for each platform (vs. cancel jobs on error) | ||
matrix: | ||
include: | ||
- name: Linux | ||
os: ubuntu-22.04 | ||
pluginval-binary: ./pluginval | ||
- name: macOS | ||
os: macos-14 | ||
pluginval-binary: pluginval.app/Contents/MacOS/pluginval | ||
extra-flags: -DCMAKE_OSX_ARCHITECTURES="arm64" | ||
- name: Windows | ||
os: windows-latest | ||
pluginval-binary: ./pluginval.exe | ||
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steps: | ||
# Setup MSVC toolchain and developer command prompt (Windows) | ||
- uses: ilammy/msvc-dev-cmd@v1 | ||
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# Use clang on Linux so we don't introduce a 3rd compiler (Windows and macOS use MSVC and Clang) | ||
- name: Set up Clang | ||
if: runner.os == 'Linux' | ||
uses: egor-tensin/setup-clang@v1 | ||
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# This also starts up our "fake" display (Xvfb), needed for pluginval | ||
- name: Install JUCE's Linux Deps | ||
if: runner.os == 'Linux' | ||
# Thanks to McMartin & co https://forum.juce.com/t/list-of-juce-dependencies-under-linux/15121/44 | ||
run: | | ||
sudo apt-get update && sudo apt install libasound2-dev libx11-dev libxinerama-dev libxext-dev libfreetype6-dev libwebkit2gtk-4.0-dev libglu1-mesa-dev xvfb ninja-build | ||
sudo /usr/bin/Xvfb $DISPLAY & | ||
- name: Cache IPP (Windows) | ||
if: runner.os == 'Windows' | ||
id: cache-ipp | ||
uses: actions/cache@v4 | ||
with: | ||
key: ipp-v5 | ||
path: C:\Program Files (x86)\Intel | ||
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- name: Install IPP (Windows) | ||
if: (runner.os == 'Windows') && (steps.cache-ipp.outputs.cache-hit != 'true') | ||
run: | | ||
curl --output oneapi.exe https://registrationcenter-download.intel.com/akdlm/IRC_NAS/b4adec02-353b-4144-aa21-f2087040f316/w_ipp_oneapi_p_2021.11.0.533_offline.exe | ||
./oneapi.exe -s -x -f oneapi | ||
./oneapi/bootstrapper.exe -s -c --action install --components=intel.oneapi.win.ipp.devel --eula=accept -p=NEED_VS2022_INTEGRATION=1 --log-dir=. | ||
- name: Save IPP cache (even on CI fail) | ||
if: runner.os == 'Windows' && (steps.cache-ipp.outputs.cache-hit != 'true') | ||
uses: actions/cache/save@v4 | ||
with: | ||
path: C:\Program Files (x86)\Intel | ||
key: ipp-v5 | ||
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- name: Install Ninja (Windows) | ||
if: runner.os == 'Windows' | ||
run: choco install ninja | ||
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- name: Install macOS Deps | ||
if: ${{ matrix.name == 'macOS' }} | ||
run: brew install ninja osxutils | ||
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# This block can be removed once 15.1 is default (JUCE requires it when building on macOS 14) | ||
- name: Use latest Xcode on system (macOS) | ||
if: ${{ matrix.name == 'macOS' }} | ||
uses: maxim-lobanov/setup-xcode@v1 | ||
with: | ||
xcode-version: latest-stable | ||
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- name: Checkout code | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: true # Get JUCE populated | ||
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- name: Cache the build | ||
uses: mozilla-actions/sccache-action@v0.0.4 | ||
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- name: Import Certificates (macOS) | ||
uses: apple-actions/import-codesign-certs@v3 | ||
if: ${{ matrix.name == 'macOS' }} | ||
with: | ||
p12-file-base64: ${{ secrets.DEV_ID_APP_CERT }} | ||
p12-password: ${{ secrets.DEV_ID_APP_PASSWORD }} | ||
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- name: Configure | ||
run: cmake -B ${{ env.BUILD_DIR }} -G Ninja -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE}} -DCMAKE_C_COMPILER_LAUNCHER=sccache -DCMAKE_CXX_COMPILER_LAUNCHER=sccache ${{ matrix.extra-flags }} . | ||
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- name: Build | ||
run: cmake --build ${{ env.BUILD_DIR }} --config ${{ env.BUILD_TYPE }} --parallel 4 | ||
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- name: Read in .env from CMake # see GitHubENV.cmake | ||
run: | | ||
cat .env # show us the config | ||
cat .env >> $GITHUB_ENV # pull in our PRODUCT_NAME, etc | ||
- name: Set additional env vars for next steps | ||
run: | | ||
ARTIFACTS_PATH=${{ env.BUILD_DIR }}/${{ env.PROJECT_NAME }}_artefacts/${{ env.BUILD_TYPE }} | ||
echo "ARTIFACTS_PATH=$ARTIFACTS_PATH" >> $GITHUB_ENV | ||
echo "VST3_PATH=$ARTIFACTS_PATH/VST3/${{ env.PRODUCT_NAME }}.vst3" >> $GITHUB_ENV | ||
echo "AU_PATH=$ARTIFACTS_PATH/AU/${{ env.PRODUCT_NAME }}.component" >> $GITHUB_ENV | ||
echo "AUV3_PATH=$ARTIFACTS_PATH/AUv3/${{ env.PRODUCT_NAME }}.appex" >> $GITHUB_ENV | ||
echo "STANDALONE_PATH=$ARTIFACTS_PATH/Standalone/${{ env.PRODUCT_NAME }}.app" >> $GITHUB_ENV | ||
echo "ARTIFACT_NAME=${{ env.PRODUCT_NAME }}-${{ env.VERSION }}-${{ matrix.name }}" >> $GITHUB_ENV | ||
- name: Pluginval | ||
run: | | ||
curl -LO "https://github.com/Tracktion/pluginval/releases/download/v1.0.3/pluginval_${{ matrix.name }}.zip" | ||
7z x pluginval_${{ matrix.name }}.zip | ||
${{ matrix.pluginval-binary }} --strictness-level 10 --verbose --validate "${{ env.VST3_PATH }}" | ||
- name: Codesign (macOS) | ||
if: ${{ matrix.name == 'macOS' }} | ||
run: | | ||
# Each plugin must be code signed | ||
codesign --force -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" -v "${{ env.VST3_PATH }}" --deep --strict --options=runtime --timestamp | ||
codesign --force -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" -v "${{ env.AU_PATH }}" --deep --strict --options=runtime --timestamp | ||
codesign --force -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" -v "${{ env.STANDALONE_PATH }}" --deep --strict --options=runtime --timestamp | ||
#- name: Add Custom Icons (macOS) | ||
# if: ${{ matrix.name == 'macOS' }} | ||
# run: | | ||
# # add the icns as its own icon resource (meta!) | ||
# sips -i packaging/pamplejuce.icns | ||
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# Grab the resource, put in tempfile | ||
#DeRez -only icns packaging/pamplejuce.icns > /tmp/icons | ||
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# Stuff the resource into the strange Icon? file's resource fork | ||
#Rez -a /tmp/icons -o "${{ env.VST3_PATH }}/Icon"$'\r' | ||
#Rez -a /tmp/icons -o "${{ env.AU_PATH }}/Icon"$'\r' | ||
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# Set custom icon attribute | ||
#SetFile -a C "${{ env.VST3_PATH }}" | ||
#SetFile -a C "${{ env.AU_PATH }}" | ||
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#- name: Create DMG, Notarize and Staple (macOS) | ||
# if: ${{ matrix.name == 'macOS' }} | ||
# run: | | ||
# # workaround for https://github.com/LinusU/node-appdmg/issues/234 | ||
# python3 -m pip install setuptools --break-system-packages | ||
# npm install -g appdmg | ||
# mkdir -p packaging/dmg | ||
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# Create directories for the dmg symlinks | ||
# sudo mkdir -m 755 -p /Library/Audio/Plug-Ins/Components && sudo mkdir -m 755 -p /Library/Audio/Plug-Ins/VST3 | ||
# ln -s /Library/Audio/Plug-Ins/Components "packaging/dmg/Your Mac's Component folder" | ||
# ln -s /Library/Audio/Plug-Ins/VST3 "packaging/dmg/Your Mac's VST3 folder" | ||
# mv "${{ env.VST3_PATH }}" packaging/dmg | ||
# mv "${{ env.AU_PATH }}" packaging/dmg | ||
# mv "${{ env.STANDALONE_PATH }}" packaging/dmg | ||
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# Run appdmg to create the .dmg | ||
#cd packaging && appdmg dmg.json "${{ env.ARTIFACT_NAME}}.dmg" | ||
#codesign -s "${{ secrets.DEVELOPER_ID_APPLICATION}}" --timestamp -i ${{ env.BUNDLE_ID }} --force "${{ env.ARTIFACT_NAME }}.dmg" | ||
#xcrun notarytool submit "${{ env.ARTIFACT_NAME }}.dmg" --apple-id ${{ secrets.NOTARIZATION_USERNAME }} --password ${{ secrets.NOTARIZATION_PASSWORD }} --team-id ${{ secrets.TEAM_ID }} --wait | ||
#xcrun stapler staple "${{ env.ARTIFACT_NAME }}.dmg" | ||
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- name: Zip | ||
if: ${{ matrix.name == 'Linux' }} | ||
working-directory: ${{ env.ARTIFACTS_PATH }} | ||
run: 7z a -tzip "${{ env.ARTIFACT_NAME }}.zip" "-xr!lib${{ env.PRODUCT_NAME }}_SharedCode.a" . | ||
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- name: Zip (macOS) | ||
if: ${{ matrix.name == 'macOS' }} | ||
working-directory: ${{ env.ARTIFACTS_PATH }} | ||
run: 7z a -tzip "${{ env.ARTIFACT_NAME }}.zip" "-xr!lib${{ env.PRODUCT_NAME }}_SharedCode.a" . | ||
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- name: Zip (Windows) | ||
if: ${{ matrix.name == 'Windows' }} | ||
working-directory: ${{ env.ARTIFACTS_PATH }} | ||
run: 7z a -tzip "${{ env.ARTIFACT_NAME }}.zip" "-xr!lib${{ env.PRODUCT_NAME }}_SharedCode.a" . | ||
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#- name: Generate Installer | ||
# if: ${{ matrix.name == 'Windows' }} | ||
# run: | | ||
# iscc "packaging\installer.iss" | ||
# mv "packaging/Output/${{ env.ARTIFACT_NAME }}.exe" "${{ env.ARTIFACTS_PATH }}/" | ||
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#- name: Codesign with Azure Trusted Signing | ||
# if: ${{ matrix.name == 'Windows' }} | ||
# uses: azure/trusted-signing-action@v0.3.18 | ||
# with: | ||
# # The Azure Active Directory tenant (directory) ID. | ||
# azure-tenant-id: ${{ secrets.AZURE_TENANT_ID }} | ||
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# # The client (application) ID of an App Registration in the tenant. | ||
# azure-client-id: ${{ secrets.AZURE_CLIENT_ID }} | ||
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# # A client secret that was generated for the App Registration. | ||
# azure-client-secret: ${{ secrets.AZURE_CLIENT_SECRET }} | ||
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# # The Code Signing Account endpoint. The URI value must have a URI that aligns to the region your Code Signing Account and Certificate Profile you are specifying were created in during the setup of these resources. | ||
# endpoint: ${{ secrets.AZURE_ENDPOINT }} | ||
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# # The Code Signing Account name. | ||
# trusted-signing-account-name: ${{ secrets.AZURE_CODE_SIGNING_NAME }} | ||
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# # The Certificate Profile name. | ||
# certificate-profile-name: ${{ secrets.AZURE_CERT_PROFILE_NAME }} | ||
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# # This signs all exes inside the folder | ||
# files-folder: ${{ env.ARTIFACTS_PATH }} | ||
# files-folder-filter: exe | ||
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#- name: Upload Exe (Windows) | ||
# if: ${{ matrix.name == 'Windows' }} | ||
# uses: actions/upload-artifact@v4 | ||
# with: | ||
# name: ${{ env.ARTIFACT_NAME }}.exe | ||
# path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.exe" | ||
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- name: Upload Zip (Windows) | ||
if: ${{ matrix.name == 'Windows' }} | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: ${{ env.ARTIFACT_NAME }}.zip | ||
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.zip" | ||
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- name: Upload Zip (Linux) | ||
if: ${{ matrix.name == 'Linux' }} | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: ${{ env.ARTIFACT_NAME }}.zip | ||
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.zip" | ||
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- name: Upload Zip (macOS) | ||
if: ${{ matrix.name == 'macOS' }} | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: ${{ env.ARTIFACT_NAME }}.zip | ||
path: "${{ env.ARTIFACTS_PATH }}/${{ env.ARTIFACT_NAME }}.zip" | ||
#- name: Upload DMG (macOS) | ||
# if: ${{ matrix.name == 'macOS' }} | ||
# uses: actions/upload-artifact@v4 | ||
# with: | ||
# name: ${{ env.ARTIFACT_NAME }}.dmg | ||
# path: packaging/${{ env.ARTIFACT_NAME }}.dmg | ||
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release: | ||
if: contains(github.ref, 'tags/v') | ||
runs-on: ubuntu-latest | ||
needs: build_and_test | ||
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steps: | ||
- name: Get Artifacts | ||
uses: actions/download-artifact@v4 | ||
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- name: Create Release | ||
uses: softprops/action-gh-release@v2 | ||
with: | ||
prerelease: true | ||
# download-artifact puts these files in their own dirs... | ||
# Using globs sidesteps having to pass the version around | ||
files: | | ||
*/*.exe | ||
*/*.zip | ||
*/*.dmg |