Releases: rebtd7/FF13Fix
FF13Fix 1.6.4
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
If you are using dxvk, rename the dxvk DLL to dxvk.dll
and keep FF13Fix as d3d9.dll
- Fix mouse input not working on startup on certain configurations
- Fixed misaligned screen effects (proper fix for the 1440p resolution)
- Added experimental option
DiscardUIVertexBuffer
- Enabling it will improve performance. Please report any issues found with it enabled.
- (1.6.1) Fixed Steam Overlay/Steam Input not working
- (1.6.2) Added support for Reshade (see Readme for instructions)
- (1.6.2) Added support for the Large Address Aware (4GB RAM patch) for FF13 (see README for instructions)
- (1.6.3) Fixed crashes at startup
- (1.6.4) Fixed crashes and improved stability
FF13Fix 1.6.3
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
If you are using dxvk, rename the dxvk DLL to dxvk.dll
and keep FF13Fix as d3d9.dll
-
Fix mouse input not working on startup on certain configurations
-
Fixed misaligned screen effects (proper fix for the 1440p resolution)
-
Added experimental option
DiscardUIVertexBuffer
- Enabling it will improve performance. Please report any issues found with it enabled.IMPORTANT: FF13Fix now uses
d3d9.dll
. Deletedinput8.dll
when updating from previous versions!
If you are using dxvk, rename the dxvk DLL todxvk.dll
and keep FF13Fix asd3d9.dll
- Enabling it will improve performance. Please report any issues found with it enabled.IMPORTANT: FF13Fix now uses
-
Fix mouse input not working on startup on certain configurations
-
Fixed misaligned screen effects (proper fix for the 1440p resolution)
-
Added experimental option
DiscardUIVertexBuffer
- Enabling it will improve performance. Please report any issues found with it enabled.
-
(1.6.1) Fixed Steam Overlay/Steam Input not working
-
(1.6.2) Added support for Reshade (see Readme for instructions)
-
(1.6.2) Added support for the Large Address Aware (4GB RAM patch) for FF13 (see README for instructions)
-
(1.6.3) Fixed crashes at startup
FF13Fix 1.6.1
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
If you are using dxvk, rename the dxvk DLL to dxvk.dll
and keep FF13Fix as d3d9.dll
-
Fix mouse input not working on startup on certain configurations
-
Fixed misaligned screen effects (proper fix for the 1440p resolution)
-
Added experimental option
DiscardUIVertexBuffer
- Enabling it will improve performance. Please report any issues found with it enabled.IMPORTANT: FF13Fix now uses
d3d9.dll
. Deletedinput8.dll
when updating from previous versions!
If you are using dxvk, rename the dxvk DLL todxvk.dll
and keep FF13Fix asd3d9.dll
- Enabling it will improve performance. Please report any issues found with it enabled.IMPORTANT: FF13Fix now uses
-
Fix mouse input not working on startup on certain configurations
-
Fixed misaligned screen effects (proper fix for the 1440p resolution)
-
Added experimental option
DiscardUIVertexBuffer
- Enabling it will improve performance. Please report any issues found with it enabled.
-
(1.6.1) Fixed Steam Overlay/Steam Input not working
FF13Fix 1.6.0
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
If you are using dxvk, rename the dxvk DLL to dxvk.dll
and keep FF13Fix as d3d9.dll
- Fix mouse input not working on startup on certain configurations
- Fixed misaligned screen effects (proper fix for the 1440p resolution)
- Added experimental option
DiscardUIVertexBuffer
- Enabling it will improve performance. Please report any issues found with it enabled.
FF13Fix 1.5.2
Most of the changes in this release are by @Nucleoprotein. Thanks!
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
- General code improvements/refactor
- Support for dxvk.dll
- Rename the 32bit DXVK
d3d9.dll
todxvk.dll
- Rename the 32bit DXVK
- New setting to control vibration strength
- (1.5.1) Fixed vibration strength
- (1.5.2) Fixed missing text on some menus
FF13Fix 1.5.1
Most of the changes in this release are by @Nucleoprotein. Thanks!
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
- General code improvements/refactor
- Support for dxvk.dll
- Rename the 32bit DXVK
d3d9.dll
todxvk.dll
- Rename the 32bit DXVK
- New setting to control vibration strength
- (1.5.1) Fixed vibration strength
FF13Fix 1.5.0
Most of the changes in this release are by @Nucleoprotein. Thanks!
IMPORTANT: FF13Fix now uses d3d9.dll
. Delete dinput8.dll
when updating from previous versions!
- General code improvements/refactor
- Support for dxvk.dll
- Rename the 32bit DXVK
d3d9.dll
todxvk.dll
- Rename the 32bit DXVK
- New setting to control vibration strength
FF13Fix 1.4.6
Note that this is an experiemental release. If there are any graphical issues, please try FF13Fix 1.4.4 and compare the results
- FFXIII and FFXIII-2
- improved image quality when playing at 3440x1440 (thanks jonspe@)
- FFXIII
FF13Fix 1.4.4
- Added a workaround for the pixelated screen issue when using 2560x1440 resolution
FF13Fix 1.4.3
- I strongly recommend updating to this version
- Changed the way the patching works to not rely on the window "DIEmWin" anymore.
- Hopefully fixes any regression from the 1.3.x releases