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A little demo game to introduce Phaser.js to TAG Instructors (Game Phases and Physics)

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Feed the Shark -- Learn some Phaser.js

This game was made as part of the TAG Training. We needed a little game to introduce Phases, Physics, different user input. The goal is that through this game the instructors will be prepped to teach the other games.

Game Objective

Eat all the fish.

Controls

To start the game click on the title (Feed the Shark)

In an effort to achieve realism, the shark cannot move directly up and down (cuz sharks cannot do that in the water) so to move use the left and right arrow keys and the up and down arrow keys to adjust the angle.

Playing / Modifying the Game

The code can be played here: https://rectheworld.github.io/hungry_shark/

To manipulate the code, It is suggested to Brackets IDE for development or any local server for testing and development.

To play the base game, you can find it here: https://rectheworld.github.io/hungry_shark/

Built With

  • Phaser.js 2.6.2

License

This project is licensed under the MIT License - see the LICENSE.md file for details

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A little demo game to introduce Phaser.js to TAG Instructors (Game Phases and Physics)

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