C++ External DirectX Overlay For AssaultCube 1.3.0.0
Aimbot - Turn on/off using F1
ESP - Boxes, Health, Line To Player, Name, distance - Turn on/off using F2
Trigger bot
smooth Aimbot
entityListOffset = 0x187C10;
viewMatrixOffset = 0x17AFE0;
healthOffset = 0xEC;
nameOffset = 0x205;
vec3_origin = 0x28;
vec3_head = 0x4;
teamIdOffset = 0x30C;
playersNumOffset = 0x18EFE4;
localPlayerOffset = 0x17B0B8;