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robin-weiland/README.md

Hi there 👋


I am currently studying computer science: games engineering at TUM in Munich, Germany. Apart from directly related fields like computer graphics or game physics, I am also interested in the user interaction aspect that is tackled by game development as a vital part of general software development.

  • Currently, I am working on some notes and summaries related to the things I am learning so, on one hand, I can look through them everywhere on my phone and also that anybody who might find them useful can see the notes or even contribute

  • I am planning to work on another unity game since there are a lot more possibilities than we thought or had time to work on when we made our first university project in the said game engine, which was even featured on the faculties Demo Day.

Although the above-mentioned points have little to do with it, a language I have a lot of experience with is python

  • I made a blender addon with which, multiple artists can leave todos and notes for others within a .blend file

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  1. EIGE-Project EIGE-Project Public

    EIGE-Project repo

    ASP.NET 3

  2. Vulkan-Wrapper Vulkan-Wrapper Public

    Forked from JKKDY/Vulkan-Wrapper

    A wrapper for the vulkan API

    C++

  3. jsonvc jsonvc Public

    tiny version control for json data

    Python 1

  4. trayPy trayPy Public

    Library for creating system tray applications based on Moses Palmér's 'pystray' library

    Python 3 1

  5. APIBridge APIBridge Public

    A project for joining json API calls together

    Python