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smooooool balancing and added recipes #84
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…thers as a small gain, so it can be leveled as you craft things and gain more experience. need to check the latter for balancing, in my game with fast lerner and lvl 3 maintenance, the maintenance gain from the HCMaintenance_OnGiveXP turned out as 4.88
…eased the ore drops to simulate finding veins. these veins don't exist in the top layers so the normal mine doesn't have multiple drops. Added clay to every sifting recipe because sifted dirt is actually clay (not for every dirt type but in general).
…e dark for all mines that require light. These dark mining runs take way longer.
…e dark for all mines that require light. These dark mining runs take way longer.
… recipe to make a colander from wires.
| recipe Pack Pallet of Steel Pipes | ||
| { | ||
| HCSteelpipe=12, | ||
| HCSteelpipe=48, |
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not sure about this. ofc packing and unpacking should have the same amount, so it doesnt just delete stuff, but i assume that is just a mistake. but also getting lucky and finding a pallet in the world giving you 48 pipes is just soooo much. that is alot of steel.
| secondChance = ZombRand(2); | ||
| if secondChance == 0 then player:getInventory():AddItem("Hydrocraft.HCSandstone"); | ||
| elseif secondChance == 1 then player:getInventory():AddItem("Hydrocraft.HCTrashlarge"); | ||
| player:getInventory():AddItems("Hydrocraft.HCRedclay",1); |
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not sure about the changes to add clay, you are meant to get the clay from the quarry
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| recipe Dig Quarry | ||
| { | ||
| PickAxe, |
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I think this would be ok, but would need to change the dig quarry to keep the auger, and the upgrade recipe from quarry to mine to consume an auger
| OnTest:HCNearHerbatable, | ||
| keep HCSieve/HCFloursieve, | ||
| Popcorn/Cereal/HCHerbs, | ||
| Popcorn/Cereal/HCHerbs/HCDirt, |
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are you intending to add a recipe to the HCFindSeeds function to find something from dirt? would give nothing atm with this
robotex140
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hey, left a couple of comments for your consideration
heeeelllllloooooooo yannick from discord here
Hey this is my first git forking and also my first modding experience so please bear in mind that this may be unbalanced. I added lots of commit messages so you know what i did. i had my fun teaking it. don't worry i won't be mad if my changes wont make it into the mod, this is after all my first time.
i tested it for a short time and it didn't crash