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Refactor ASTRequestor to reduce the access it has to the compiler (e…
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…clipse-jdt#2637)

This reduces the access that `ASTRequestor` has to the `CompilationUnitResolver`
to just the method it needs, `createBinding`.

This also makes it possible to use an alternate additional binding
resolver instead of hardcoding the one implemented by `CompilationUnitResolver`.

Signed-off-by: David Thompson <davthomp@redhat.com>
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datho7561 authored Jul 3, 2024
1 parent 152234d commit 9d73f67
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Showing 2 changed files with 11 additions and 7 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@
*******************************************************************************/
package org.eclipse.jdt.core.dom;

import java.util.function.Function;

import org.eclipse.jdt.core.ICompilationUnit;

/**
Expand All @@ -36,12 +38,14 @@
public abstract class ASTRequestor {

/**
* The compilation unit resolver used to resolve bindings, or
* <code>null</code> if none. Note that this field is non-null
* The function used to resolve additional bindings,
* or <code>null</code> if none.
* The function accepts the binding key and returns the corresponding <code>IBinding</code>.
* Note that this field is non-null
* only within the dynamic scope of a call to
* <code>ASTParser.createASTs</code>.
*/
CompilationUnitResolver compilationUnitResolver = null;
Function<String, IBinding> additionalBindingResolver = null;

/**
* Creates a new instance.
Expand Down Expand Up @@ -111,8 +115,8 @@ public final IBinding[] createBindings(String[] bindingKeys) {
IBinding[] result = new IBinding[length];
for (int i = 0; i < length; i++) {
result[i] = null;
if (this.compilationUnitResolver != null) {
result[i] = this.compilationUnitResolver.createBinding(bindingKeys[i]);
if (this.additionalBindingResolver != null) {
result[i] = this.additionalBindingResolver.apply(bindingKeys[i]);
}
}
return result;
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Original file line number Diff line number Diff line change
Expand Up @@ -964,7 +964,7 @@ private void resolve(
int flags) {

// temporarily connect ourselves to the ASTResolver - must disconnect when done
astRequestor.compilationUnitResolver = this;
astRequestor.additionalBindingResolver = this::createBinding;
this.bindingTables = new DefaultBindingResolver.BindingTables();
CompilationUnitDeclaration unit = null;
try {
Expand Down Expand Up @@ -1067,7 +1067,7 @@ private void resolve(
throw e; // rethrow
} finally {
// disconnect ourselves from ast requestor
astRequestor.compilationUnitResolver = null;
astRequestor.additionalBindingResolver = null;
}
}

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