Godot Rust 2D Platform game using GDExtension and gdext, based on Brackeys’ How to make a Video Game Godot Beginner Tutorial.
See the post on using gdext Rust bindings with Godot for more on this project and resources on creating a Rust GDExtension dynamic library for your Godot game. If you have any questions, feel free to drop a comment at the bottom of that page.
Import godot
folder in Godot Engine 4 to run.
Feel free to jump into the Rodney Lab matrix chat room.
The art is based on the amazing sprites by analogStudios_ and RottingPixels. Knight from camelot_, Slime from dungeonSprites_, World Tileset and Fruit from Four Seasons Platformer Tileset, Platforms and Coin from Four seasons platformer sprites.
MUSIC by Brackeys, Sofia Thirslund. SOUNDS by Brackeys, Asbjørn Thirslund. FONTS by Jayvee Enaguas - HarvettFox96.