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rubenaryo/README.md

About Me

Hello, I'm Ruben, a game engineer focusing on engine technologies, particularly in animation and graphics. I am currently pursuing a Master's degree at the University of Pennsylvania and was previously an engine programmer on The Sims 4 at Electronic Arts.

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  1. Muon Muon Public

    A DirectX 12 Ultimate Homebrew Game Engine

    C++

  2. Cumulus Cumulus Public

    A DirectX 12 project for real-time enabled cloud simulation and interactivity.

    C++ 1