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Avoid reloading Vec::len across grow_one in push
This saves an extra load from memory.
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//@ compile-flags: -O | ||
//@ only-64bit | ||
// | ||
// This test confirms that we do not reload the length of a Vec after growing it in push. | ||
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#![crate_type = "lib"] | ||
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// CHECK-LABEL: @should_load_once | ||
#[no_mangle] | ||
pub fn should_load_once(v: &mut Vec<u8>) { | ||
// CHECK: load i64 | ||
// CHECK: call {{.*}}grow_one | ||
// CHECK-NOT: load i64 | ||
// CHECK: add {{.*}}, 1 | ||
v.push(1); | ||
} |