Wrapper around device_query providing a nicer API, allowing you to trigger your logic on specific keybind.
Full Documentation can be read here.
use keybind::{Keybind, Keycode};
fn main() {
let mut keybind = Keybind::new(&[Keycode::LControl, Keycode::G]);
keybind.on_trigger(|| {
println!("This will be printed when you press CTRL+G");
});
keybind.wait();
}