Toy game engine. Loads Quake .map
files and most 3D model file formats.
My apologies for the messy file structure.
The code uses Unix Makefiles to build. Required system libraries are
GLFW and Assimp. Both can be found on pacman
.
make
./shoot02
pacman -S glfw assimp
May only build on Linux - have not tried Windows, but should work with mingw
given that glfw3
, assimp
, and GL bindings are installed.