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Camera Control
Camera Control gives quick access to different properties and operators regarding cameras and everything related.
Scene Properties: various Active Camera properties, Lock Camera to View, Motion Blur, and Motion Blur Shutter.
Same operator from Scene Builder. Adds an optimized camera to the scene and deletes the default camera.
Copy the Passepartout Alpha of Active Camera to all cameras.
Add a marker to enable or disable motion blur at current frame. Shutter time can also be controlled with an 'mblur_on' marker.
Valid motion blur marker names:
mblur_off
mblur_on
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mblur_on 0.5
/mblur_on0.5
/mblur_on_0.5
Once a motion blur marker is added to the timeline, the operator 'Update Motion Blur' appears beside the 'Marker' label. Enabling it will update Motion Blur and Shutter during a frame change.
This option is enabled automatically during rendering.
Copy current shutter time to selected 'mblur_on' markers.
Selected Camera Properties: Focal Length, Show Name and Limits, Clip Start and End, DoF, Focus Object, Focus Distance, and F-Stop.
Bind the selected camera to a marker on the current frame. Requires an animation editor to be open.
Rename selected cameras as alphabetic variants of active camera. Requires at least 2 cameras to be selected.
Note: works with various naming conventions, as long as the active camera doesn't end with 2 upper case letters.
Sample depth from the 3D view to set the Focus Distance.
* Unique Fuzzy Tools Operator