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Pod::Spec.new do |s| | ||
s.name = “STLoadingGroup” | ||
s.version = “2.0” | ||
s.summary = “Loading animations in Swift” | ||
s.homepage = "http://www.saitjr.com" | ||
s.license = "MIT" | ||
s.authors = { ‘saitjr’ => 'tangjr.work@gmail.com'} | ||
s.platform = :ios, “8.0” | ||
s.source = { :git => "https://github.com/saitjr/TKit.git", :tag => s.version } | ||
s.source_files = 'TKit', 'TKit/**/*.{h,m}' | ||
s.requires_arc = true | ||
end |
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164 changes: 164 additions & 0 deletions
164
demo/STLoadingGroup/classes/Loading/STArchLoading.swift
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// | ||
// STSpotLoadView.swift | ||
// STSpotLoadView-Arch | ||
// | ||
// Created by TangJR on 1/4/16. | ||
// Copyright © 2016 tangjr. All rights reserved. | ||
// | ||
|
||
/* | ||
The MIT License (MIT) | ||
|
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Copyright (c) 2016 saitjr | ||
|
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
*/ | ||
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import UIKit | ||
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class STArchLoading: UIView { | ||
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fileprivate let spotCount = 3 | ||
fileprivate var spotGroup: [CAShapeLayer] = [] | ||
fileprivate var shadowGroup: [CALayer] = [] | ||
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internal var isLoading: Bool = false | ||
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override init(frame: CGRect) { | ||
super.init(frame: frame) | ||
setupUI() | ||
} | ||
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required init?(coder aDecoder: NSCoder) { | ||
fatalError("init(coder:) has not been implemented") | ||
} | ||
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override func awakeFromNib() { | ||
super.awakeFromNib() | ||
setupUI() | ||
} | ||
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override func didMoveToWindow() { | ||
super.didMoveToWindow() | ||
updateUI() | ||
} | ||
} | ||
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extension STArchLoading { | ||
internal func setupUI() { | ||
for _ in 0 ..< spotCount { | ||
let spotLayer = CAShapeLayer() | ||
spotLayer.lineCap = "round" | ||
spotLayer.lineJoin = "round" | ||
spotLayer.lineWidth = lineWidth | ||
spotLayer.fillColor = UIColor.clear.cgColor | ||
spotLayer.strokeColor = loadingTintColor.cgColor | ||
spotLayer.strokeEnd = 0.000001 | ||
layer.addSublayer(spotLayer) | ||
spotGroup.append(spotLayer) | ||
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spotLayer.shadowColor = UIColor.black.cgColor | ||
spotLayer.shadowOffset = CGSize(width: 10, height: 10) | ||
spotLayer.shadowOpacity = 0.2 | ||
spotLayer.shadowRadius = 10 | ||
} | ||
} | ||
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internal func updateUI() { | ||
for i in 0 ..< spotCount { | ||
let spotLayer = spotGroup[i] | ||
let spotWidth = bounds.width * CGFloat((spotCount - i)) * 0.6 | ||
spotLayer.bounds = CGRect(x: 0, y: 0, width: spotWidth, height: spotWidth) | ||
spotLayer.position = CGPoint(x: bounds.width * 1.1, y: bounds.height / 2.0) | ||
spotLayer.path = UIBezierPath(arcCenter: CGPoint(x: spotWidth / 2.0 - bounds.width * 0.3, y: spotWidth / 2.0), radius: spotWidth * 0.25, startAngle: CGFloat(M_PI), endAngle: CGFloat(M_PI * 2), clockwise: true).cgPath | ||
} | ||
} | ||
} | ||
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extension STArchLoading: STLoadingConfig { | ||
var animationDuration: TimeInterval { | ||
return 1 | ||
} | ||
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var lineWidth: CGFloat { | ||
return 8 | ||
} | ||
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var loadingTintColor: UIColor { | ||
return .white | ||
} | ||
} | ||
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extension STArchLoading: STLoadingable { | ||
internal func startLoading() { | ||
guard !isLoading else { | ||
return | ||
} | ||
isLoading = true | ||
alpha = 1 | ||
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for i in 0 ..< spotCount { | ||
let spotLayer = spotGroup[i] | ||
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let transformAnimation = CABasicAnimation(keyPath: "position.x") | ||
transformAnimation.fromValue = bounds.width * 1.1 | ||
transformAnimation.toValue = bounds.width * 0.5 | ||
transformAnimation.duration = animationDuration | ||
transformAnimation.fillMode = kCAFillModeForwards | ||
transformAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear) | ||
transformAnimation.isRemovedOnCompletion = false | ||
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let strokeEndAnimation = CABasicAnimation(keyPath: "strokeEnd") | ||
strokeEndAnimation.fromValue = 0 | ||
strokeEndAnimation.toValue = 1 | ||
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let strokeStartAniamtion = CABasicAnimation(keyPath: "strokeStart") | ||
strokeStartAniamtion.fromValue = -1 | ||
strokeStartAniamtion.toValue = 1 | ||
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let strokeAnimationGroup = CAAnimationGroup() | ||
strokeAnimationGroup.duration = (animationDuration - TimeInterval(3 - i) * animationDuration * 0.1) * 0.8 | ||
strokeAnimationGroup.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut) | ||
strokeAnimationGroup.fillMode = kCAFillModeForwards | ||
strokeAnimationGroup.isRemovedOnCompletion = false | ||
strokeAnimationGroup.animations = [strokeStartAniamtion, strokeEndAnimation] | ||
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let animationGroup = CAAnimationGroup() | ||
animationGroup.duration = animationDuration | ||
animationGroup.repeatCount = Float.infinity | ||
animationGroup.animations = [transformAnimation, strokeAnimationGroup] | ||
spotLayer.add(animationGroup, forKey: "animationGroup") | ||
} | ||
} | ||
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internal func stopLoading(finish: STEmptyCallback? = nil) { | ||
guard isLoading else { | ||
return | ||
} | ||
UIView.animate(withDuration: 0.5, animations: { | ||
self.alpha = 0 | ||
}, completion: { _ in | ||
self.isLoading = false | ||
for spotLayer in self.spotGroup { | ||
spotLayer.removeAllAnimations() | ||
} | ||
finish?() | ||
}) | ||
} | ||
} |
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138
demo/STLoadingGroup/classes/Loading/STBouncyPreloaderLoading.swift
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// | ||
// STSpotLoadView.swift | ||
// STSpotLoadView-BouncyPreloader | ||
// | ||
// Created by TangJR on 1/4/16. | ||
// Copyright © 2016 tangjr. All rights reserved. | ||
// | ||
|
||
/* | ||
The MIT License (MIT) | ||
|
||
Copyright (c) 2016 saitjr | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
*/ | ||
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import UIKit | ||
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class STBouncyPreloaderLoading: UIView { | ||
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fileprivate let spotLayer: CAShapeLayer = CAShapeLayer() | ||
fileprivate let spotReplicatorLayer: CAReplicatorLayer = CAReplicatorLayer() | ||
fileprivate let spotCount = 3 | ||
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internal var isLoading: Bool = false | ||
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override init(frame: CGRect) { | ||
super.init(frame: frame) | ||
setupUI() | ||
} | ||
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required init?(coder aDecoder: NSCoder) { | ||
fatalError("init(coder:) has not been implemented") | ||
} | ||
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override func awakeFromNib() { | ||
super.awakeFromNib() | ||
setupUI() | ||
} | ||
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override func didMoveToWindow() { | ||
super.didMoveToWindow() | ||
updateUI() | ||
} | ||
} | ||
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extension STBouncyPreloaderLoading { | ||
internal func setupUI() { | ||
self.alpha = 0 | ||
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spotLayer.frame = CGRect(x: 0, y: 0, width: lineWidth, height: lineWidth) | ||
spotLayer.lineCap = kCALineCapRound | ||
spotLayer.lineJoin = kCALineJoinRound | ||
spotLayer.lineWidth = lineWidth | ||
spotLayer.fillColor = loadingTintColor.cgColor | ||
spotLayer.strokeColor = loadingTintColor.cgColor | ||
spotLayer.path = UIBezierPath(ovalIn: spotLayer.bounds).cgPath | ||
spotReplicatorLayer.addSublayer(spotLayer) | ||
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spotReplicatorLayer.instanceCount = spotCount | ||
spotReplicatorLayer.instanceDelay = animationDuration / 5 | ||
layer.addSublayer(spotReplicatorLayer) | ||
} | ||
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internal func updateUI() { | ||
spotLayer.frame = CGRect(x: lineWidth / 2.0, y: (bounds.height - lineWidth) / 2.0, width: lineWidth, height: lineWidth) | ||
spotReplicatorLayer.frame = bounds | ||
spotReplicatorLayer.instanceTransform = CATransform3DMakeTranslation(bounds.width / CGFloat(spotCount), 0, 0) | ||
} | ||
} | ||
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extension STBouncyPreloaderLoading: STLoadingConfig { | ||
var animationDuration: TimeInterval { | ||
return 0.5 | ||
} | ||
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var lineWidth: CGFloat { | ||
return 4 | ||
} | ||
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var loadingTintColor: UIColor { | ||
return .white | ||
} | ||
} | ||
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extension STBouncyPreloaderLoading: STLoadingable { | ||
internal func startLoading() { | ||
guard !isLoading else { | ||
return | ||
} | ||
isLoading = true | ||
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UIView.animate(withDuration: 0.5) { () -> Void in | ||
self.alpha = 1 | ||
} | ||
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let centerY = bounds.height / 2.0 | ||
let downY = centerY + 15.0 | ||
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let positionAnimation = CAKeyframeAnimation(keyPath: "position.y") | ||
positionAnimation.beginTime = CACurrentMediaTime() + 0.5 | ||
positionAnimation.values = [centerY, downY, centerY, centerY] | ||
positionAnimation.keyTimes = [0.0, 0.33, 0.63, 1.0] | ||
positionAnimation.repeatCount = Float.infinity | ||
positionAnimation.duration = animationDuration + 0.4 | ||
spotLayer.add(positionAnimation, forKey: "positionAnimation") | ||
} | ||
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internal func stopLoading(finish: STEmptyCallback? = nil) { | ||
guard isLoading else { | ||
return | ||
} | ||
UIView.animate(withDuration: 0.5, animations: { | ||
self.alpha = 0 | ||
}, completion: { _ in | ||
self.isLoading = false | ||
self.spotLayer.removeAllAnimations() | ||
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finish?() | ||
}) | ||
} | ||
} |
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