You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The only current implementation to compute the "average" of a delta radius uses irregular sampling (#55).
We need a method to compute with regular sampling. Potentially the RadialSection object can be used to create N equally spaced sections from an origin point, and then the intersection of the shoreline with the section. Just an idea.
The text was updated successfully, but these errors were encountered:
The only current implementation to compute the "average" of a delta radius uses irregular sampling (#55).
We need a method to compute with regular sampling. Potentially the
RadialSection
object can be used to createN
equally spaced sections from an origin point, and then the intersection of the shoreline with the section. Just an idea.The text was updated successfully, but these errors were encountered: