Frackin Universe 4.19.8 (for Starbound 1.1.1)
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25429 commits
to master
since this release
4.19.8
- More adjustments to Starspawn Acolyte animations and attacks.
- Added prices to several ores (vanilla) missing them.
- Added Fuel type to isotopes lacking it.
- Atmosphere regulator will now protect against acid atmospheres.
- Poison Gas now has its own unique effect, and the X-Gas stat effect blocks it as expected
- Replaced Void Storage with a more appropriate, and elder-themed version by DarkPursuer. The old one still exists. Any new ones made will be in the new style. It also has it's own sound effect.
- Updated microdungeon spread on all biomes. You'll have a much wider pool overall now. The Legacy ones are now mixed in with the rest and should no longer constantly repeat. Sometimes you'll get weird not-so-matchy microdungeons. I'll iron those out later. Right now it's all about getting as many into the RNG as possible to see how things shake out.
- Quantum Reactor now takes additional types of radioactive rods (all of them should now work, giving you many options)
- Corrected the tooltip for power output on the Quantum Reactor.
- Replaced Adv. Xeno Station with a new sprite. Destroy your old one to get the new one.
- Replaced the Ansible with a new look. Break the old one to get the new one.
The following two items might shake you up until you get a new machine built:
- Old Atmosphere Regulator is now a Regeneration Matrix. It will heal you constantly within its radius of effect.
- New Atmosphere Regulator. note that the new one is a lot taller. A LOT. You will therefore likely need a whole new area for them. Eventually this will become a Terraformer once I can figure out how to work it out via code.
- Gemglow seed should now work in the hydroponics tray.