scenery 0.4.1
Pre-release
Pre-release
skalarproduktraum
released this
05 Jun 12:21
·
3385 commits
to main
since this release
Additions and Changes
- Volume: use pre-multiplied alpha when rendering volumes
- Volume: lazily deallocate out-of-use volumes
- REPL: generate JVM overloads for constructor
- Renderer: better error messages in case no renderer could be constructed
- VulkanRenderer: use regular UBOs for LightParameters and VRParameters
- VulkanDevice: introduce device/driver-specific workarounds and warnings
- DSSDO: Use zero samples for the moment (algorithm will be changed to HBAO or SAO in an upcoming release)
Fixes
- Volume: improved check for near plane before discarding rays
- OpenGLRenderer: when loading textures, adjust GL_UNPACK_ALIGNMENT if texture would need to be padded