scenery 0.6.0
Pre-release
Pre-release
Release Highlights
- introduces on-the-fly switchable renderers
- adds HBAO as default ambient occlusion algorithm
- Breaking change: This Release changes the way shaders are handled by Nodes. It removes Node.useClassDerivedShader and replaces it with a unified and more flexible system that also allows for shader factories. See Shaders and ShaderFactory (#203)
For full details, please refer to the CHANGELOG.