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scenery 0.7.0 beta 3

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Release Highlights

  • Volume: Use same coordinate system as meshes, and make 1 voxel equivalent to 0.001 world units (= 1mm)
  • Volume: Remove autosetProperties (BREAKING CHANGE)
  • SceneryBase: Allow replaceRenderer() to be blocking, set wait=true to use this
  • VulkanRenderer: Take texture repeat settings into consideration and recreate samplers on update (#236)
  • Volume: Update outdated SPIRV binary shaders

For full details, see the CHANGELOG.