scenery 0.7.0 beta 3
Pre-release
Pre-release
Release Highlights
- Volume: Use same coordinate system as meshes, and make 1 voxel equivalent to 0.001 world units (= 1mm)
- Volume: Remove
autosetProperties
(BREAKING CHANGE) - SceneryBase: Allow replaceRenderer() to be blocking, set wait=true to use this
- VulkanRenderer: Take texture repeat settings into consideration and recreate samplers on update (#236)
- Volume: Update outdated SPIRV binary shaders
For full details, see the CHANGELOG.