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Building

Giuseppe Barbieri edited this page Feb 16, 2021 · 1 revision

Building

Into a directory of your choice, clone the Git repository of scenery:

git clone https://github.com/scenerygraphics/scenery

Then, change to the newly created scenery directory, and run gradlew assemble to simply compile, ``gradlew build` to run the (unit) tests as well.

Alternatively, scenery's Gradle project can be imported into IntelliJ or Eclipse. Please note that Eclipse needs the Kotlin plugin from JetBrains to work correctly.

If you want to compile the provided shader files offline on your own, please make sure you have the latest Vulkan SDK from LunarG installed. At least version 1.1.70 is required.

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